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Player City Traffic (Custom Mod)
About This Mod
City Player Traffic Custom Mod v0.1.2
This mod allows realistically and efficiently improve PathFind performance, add rush hour system, random dummy traffic and traffic settings for citizens.
Description.
The mode improves performance by separating the process of finding a destination from the process of finding a route, changing the efficient way of finding a route and the way of finding a home. Realistic changes in transport choices and consumer models will lead to more realistic changes in traffic volumes. In addition, desired traffic volumes can be achieved by adjusting random traffic volumes and citizens' preferences for modes of transport. In addition, a "rush hour system" was created to make the game more enjoyable and the city's traffic more realistic.
Notes.
- This mod was tested on the basis of vanilla version.
- Because the mod changes the data, it may not be implemented correctly if the save file is corrupted.
(e.g. vehicles may not find a road because of changes in the behavior of vehicles or residents).
- The implementation of this fashion takes time (1-2 days in the game).
- This mod does not change any data. If you disable this mod, you can continue playing as before.
- Beta may not work properly.
Supported languages.
English (translated), Korean
Updates
0.1.2 : Fixed a problem that caused the game to not work with a low population.
Compatibility.
Mod is compatible with 'PathfindSetupSystem', 'HouseholdFindPropertySystem', 'HouseholdSpawnSystem', 'TrafficSpawnerAISystem' and 'HouseholdBehaviourSystem'.
Requirements.
- Game 1.0.18f1
- BepInEx 5.4.21.0
Author of CityPlayer.
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