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Cargo magnet
About This Mod
Attract demand for cargo.
This is a simple mod that adds a small asset under Misc assets. The goal is to create a point on the map where you can deliver the cargo.
The collision for the asset is disabled, so you can build something like a house or other object on top of it.
Say you want to create a bakery in a rural area, but because it's outside the city, the game doesn't create a demand for goods. You pick the food as a load and place it where your bakery building will be and then place the building on it. Then add a drop-off point nearby. And voila, you can create a line that will deliver food.
My original intention was to be able to create beautiful cards (aka schönbaus) where you don't depend on the original game logic for the demand for loads.
List of changes
- Version 1.1: Added the ability for two types of cargo, as well as the ability to adjust demand and consumption.
Notes and Known Issues
- It is accompanied by a section of road, which is necessary to be able to connect to the cargo network. So you shouldn't delete it, but you can raise or lower it. I'll do a few more customization options in the next version.
- As for the asset itself, I have found a generic model from the game library that is small enough to hide, but can still be found if you want to delete it.
- I've tried to translate a few lines of text in vogue into all the languages the game supports, but I've used online translation, so if you see any oddities or have the best ones, please let me know.
- There will be no demand icons, but it will work. I'm trying to improve the configuration dialog so that it tells you which query is correct.
- Sometimes there will be glitches if you try to open up the destination of the cargo chain in the properties window of the shipping industry, I'm looking into it and see if I can find a solution. But it seems that there is some limitation in the game, so try not to open and look at the properties dialog.
- If you have any questions, mistakes or ideas for improvement, please say.
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