banner
Rating
Voted0

Ultima Textures by Ping's 2.1

7
Mod version:1
Game version:all
The mod has been successfully tested for the absence of viruses
721.46K104.23K

Report mod

  • image
modalImage

About This Mod

Description

Ultima Textures on Pin 2.1

Update.

Awkward edges at the intersections with the footpath have been removed where possible. The footpath itself was also removed. This allowed negative visuals to be made virtually invisible.


However, pedestrian walkways must be painted with decorative textures.


In a separate folder is a version of the road with footpaths. Visual effects are minimized, but still visible.


(

An optical error occurs when you draw an asphalt road on concrete pavements. The paving stones bend slightly and the gravel becomes visible.


As far as I know, there's nothing we can do about it. This has been the case with roads since the last major official update.


If you connect the road to the roundabout as shown in the illustration, this error does not occur. Thus asphalt roads should not intersect with concrete cobbles (gravel roads) or ordinary dark cobbles do not cause any problems.


)

You must update manually.


-----------------------------

Don’t forget to like the site and add it to your favorites. This will make it easier for others to find you.


"▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀

What about this change?

All vegetation has been changed.


Standard shrubs have become hazel bushes, former small shrubs - shrubs of highland and gold leaf.

The old big shrubs turned into brambles.


The old beech trees turned into oaks, and the old acacia into hazel trees.


Old poplars have turned into poplars with light gray trunks.


Old and new spruces and other fir trees have replaced the pine trees.


There are real spruce (old tuya) and blue spruce (old spruce).


-----------------------------

Roads have been restored.

You can use decorative textures or create country roads without potholes.

Lanterns now have a vanilla texture.


The visual edges of the dirt on the asphalt tracks have been corrected. Tracks of asphalt are no longer visible under decorative textures.


The cobbles are the same as in the old version of fashion. Only concrete blocks have become wider and correspond to other new roads. The gravel/natural cobblestone paths remained the same.


There are some changes in the fences. The fence is now a road railing by default.

The old wooden fence is now a new wire mesh fence (green).

The diamond-patterned concrete fence is now a decorative wooden fence.


For decorative textures of small paths the best textures of paths are used, and for large paths - natural cobblestones.


Notes.


This fashion needs a little more performance because of the new vegetation.

I have a potato computer with i7 2600, 16 GB RAM, GTX 1050TI 4 GB.


I'm doing well, but you should avoid very dense forests.

However, very dense forests should be avoided. It works as well or as badly as before, with most buildings in the current game.


-----------------------------

 This means that the amendment has entered into force.

This is not a real mistake.


-----------------------------

Traffic at the customs office was improved.

There are no more endless queues, as all the seats are occupied by one car.


For private cars, twice as many parking spaces are provided (not shown in the "Range of parking spaces" overview).


Don't forget to make a reservation in advance.

Similar Mods/Addons

Game Version *

all (3182494201_Ping__x27_s_Ultima_Textures_2.1.zip)