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Power blocks have been expanded

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About This Mod

Updated 26/01/2025, see Changes Game Rules allow you to modify and customize almost all items Added the ability to change power block IDs and save powers for members and half of the Principles Added 32 new principle groups; Removed scenario rules restricting the unlocking of the third and fourth principle slots Removed scenario rules restricting the unlocking of the third and fourth principles slots Removed scenario rules restricting the unlocking of the third and fourth principles of the Principles of the Progression of powers has been significantly normalized (see below) Protection of the power unit of the Principles no longer costs 500 impact Maximum number of slots for the Principles up to 8, Initiation Principle level increased to 2 Its effect on members’ compliance is halved Effect generation Foreign trade II reduced by 80% Advanced research III effect changed from innovation limit +10 to technology research factor +5% The useless vassal decree effect of Vassal III is changed to Sovereign Empire based Sovereign Empire, instead an effect modifier +25 is added for vassal The Overkill effect of Sovereign Empire Obedience has been removed from Identity by default and replaced by the Sovereign Empire’s own Principle. Heavy punishments for membership and subjugation related to the Sovereign Empire have also been transferred from Identity to this Principle, allowing them to be abandoned entirely in favor of power blocs focused only on existing subjects. Submission of the Sovereign Empire, change of the state religion of the Religious Conclave and change of the regime of the Ideological Coalition no longer require subordination and now require humiliation (50% of the usual cost of keeping the party and changing the regime respectively). com] Explanation of the progression of power: in vanilla, the progression of power is defined as follows: 1-6 (depending on the rank of the power bloc) Unlimited quantity scaled according to the value of the rank of each member. Contributions from member states dominate here, leading to surprising differences in the progression of powers. For example, the British Empire is defining its mandate ten times faster than the newly created French power bloc. I have taken some steps to normalize this: the square root of the sum of rank members (not the full value) to a maximum of 10 based on the correspondence scaled by the square percent of the correspondence Small power blocks are punished by -10% for each member below 8 In addition, the final value is then scaled so that the value of each mandate is increased by a factor of 6% per mandate. As a result, it will take 50 years for a +15 pre-scaling progress unit (median unit) to fully unlock the mandate, provided that the pre-scaling progress does not change. The tooltip illustrates these effects when you hover over the authorization progression. Wow, the authorization progression is scaled by two different nonlinear functions, and then another nonlinear function? Yes, and the authorization progression is then scaled by another nonlinear function. And it's a lot of fun to optimize! Have you studied the basics of calculus? Chinese localization

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all (3387651487_Power_Blocs_Expanded.zip)