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(RA version of SIMP) Real story scenarios with a lot of decisions and events

1
Mod version:all
Game version:1
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About This Mod

Austria

AI's policy of creating Austria-Hungary.

Former enemies: Prussia, Kingdom of Sardinia until 1875. The player's task is to prevent the breakup of nationalist hotbeds and to create a Danube Confederation.


Ottoman Empire

National AI Policy: Always Be Defeated.

Enemies: Russia, Egypt. The player's objectives are to avoid weakening, complete reforms, seize Egypt, take control of the Balkans, annex Crimea, control Central Asia, and regain the top of Ottoman lands.


Spain.

National AI Policy: Avoid Carlos' Civil War.

Old enemies: the United Kingdom and the United States. Player objectives: Prevent Carlos' Civil War, regain Spain's peak territories.


Greece.

National AI Policy: Wait and See.

Enemy: Ottoman Empire Player objectives: Welcome the return of Constantine XI and take back the lands of Eastern Rome.


Netherlands

National Artificial Intelligence Policy: Control Indonesia.

Enemy: Portugal Player objective: Restore the glory of the drivers.


East India Company

National AI Policy: Dominate South Asia.

Enemy: The Qing Dynasty The player's task is to complete the reforms and found India.


Brazil

National AI Policy: No.

Enemy: No, it is up to the player to pass a law in response to the British response to the problem of slavery in Brazil.

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Game Version *

1 (3056639056___40_RA_SIMP___41_version_of_real_historical_storyline_script_more_decision_____events.zip)