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More-Character-Traits
About This Mod
Updated for version 1.8
This mod adds 41 character traits to the game, greatly expanding the variety of characters and bringing more "color" to the gameplay.
If you are tired of seeing bandits in your ranks, this fashion will help you! More character traits means that you will encounter the same traits less often in your characters. I know that opium addiction was very common during this period of the game, but I got a little bored that all my politicians and generals were opium addicts, and that ruined the immersion in the game. So this mod is also great for those of you who like to play a role.
If you don't know, the game divides different character traits into three categories: Conditions, Personality and Skills.
More Conditions
Since Paradox fixed the issue with the aging of characters in patch 1.1, the character's health now affects how long he will live (a character with 0% health has a chance of dying between 50 and 80 years. Character with 200% health has a chance to die from 70 to 100 years). But you know what? Most of the existing traits of character only worsen health. This means that most of the characters don't even live to be 80. To some extent, this may be more realistic, but this mod adds several character traits related to healthy lifestyles and hobbies that your character can get randomly. These new Conditions improve health a little and therefore increase the chance of a (slightly) longer life. Some also give other modifiers.
Brodyaga
Hunter
Nadeznik
Plovets
Fencer
More Personalities
Characters usually only get one personality (some historical characters get two), so these new personalities fit seamlessly into the game and add more variety. They generally affect the character's popularity, with one or two affecting health, but also provide command modifiers (for generals/admirals), country modifiers (for rulers), and/or IS modifiers (for IS leaders).
Seseyanyy
Mirotvorets
Svoevolny
Calm
Corrupt
Lie
Eccentric
Zhadnyy
Dobry
Hard
Rough
Wasteful
More Skills
Most of the existing skills in the basic game are either for politicians only (e.g. inspirational speaker) or for generals/admirals only (e.g. offensive planning expert). But there are also some skills that can be applied to any type of character. By default, there are only two: Explorer and Bandit. This mod adds several more skills that can be applied to any character.
Chess player
Philanthropist
Artist
Traveler
New: Character Backstories
Currently, they are appointed only to politicians, not to generals or admirals. My goal is for these traits to represent what the character was doing before entering politics and how that background shapes his abilities. Each has effects for the character as the leader of IS, and each has two country modifiers (for rulers): one bonus and one minus.
Some of these traits will only appear in characters from certain groups of IS (for example, the Mill Owner may be assigned to the Industrialist character, but will not be assigned to the Union character). Some require certain technology before they appear (e.g. Banker background requires Banking). And some of the lower-class backstories (such as Worker, Farmer, etc.) will only appear if your country has both Socialism and a literacy rate above 60%. In addition, some will only appear if certain laws are in place or not (e.g. the Landlord will not appear if you have a Team Economy).
Technically, the game still treats them as "skills," but each politician should have only one. Although, because of RNG (Random Number Generator), there is still a possibility that the politician may not have any of them at all.
Also note that historical characters will not get one of these backstories. It simply made no sense to assign them an accidental one that might have been historically inaccurate.
Academician
Banker
Official
Clerk
Doctor
Inventor (formerly Engineer)
Entrepreneur
Mill Owner
Farmer
Journalist
Work
Lawyer
Kupets
Military officer
Landlord
Inspector of Police
Political Dynasty
Religious Leader
Soldier
Teacher
Plans for the future
I have a few more ideas for adding new character traits - particularly for the category of (general) skills.
I plan to add a few specific events that can happen to characters with certain traits, or events that can add a certain trait to a character. I also like the idea of an event that can "elect" a new IS group leader and provide you with several options for the character's backstory. Or events that might take away certain traits!
Compatibility
This mode does not change any existing character traits or events. In fact, it does not change any existing game files at all, so it must be compatible with almost anything. Although I would recommend to start using this mod only with a new game. Although you can start using mod in the middle of the playthrough; you just start to see these new traits appear in new characters.
Localization
Chinese: Available as part of the following fashion: 牛奶汉化 from 牛奶大 魔 王s
Brazilian/Portuguese: Now included in this mod; translation provided by Íkaros
Italian: Available in the following fashion: Traduzione Italiana by [ITA] Warhammer
Polish: Now included in this mod; translation provided by WarpWhistle79
German: Now included in this mod; translation provided by Jack
French: Available in the following fashion: More Character Traits FR by TweeDzzz
English: Now included in this mod; translation provided ✠Essen✠
Previous versions
Older versions of this mod for use with older versions of the game can be found here[github.com]. Just upload the zip file and extract it to the mods folder.
Need help
If someone wants to help with translating/localizing for other languages, please contact!
My artistic skills are pretty weak, and I think the icons for these traits are pretty basic and a little too modern. If anyone wants to help me create the best, please contact!
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