banner
Rating
Voted0

Change Culture and Religion Addon/Mod

0
Mod version:1
Game version:1
The mod has been successfully tested for the absence of viruses
1422.82K50.47K

Report mod

  • image
modalImage

About This Mod

Description.

This mod is a complement to the "Changing Culture and Religion" fashion, designed primarily to improve overall dynamic performance and compatibility with other mods.


Modifications.

Improved religious change: When a religion changes, 20% of the population of the incorporated state will convert to a new religion.

Enhanced Homeland Ordinance (compatible with any MOD culture): The Homeland Ordinance dynamically controls all cultures in the selected state and removes them from the homeland. He then appoints the native culture of this province as his new homeland. Technical Notes:

If cultures in a province are not equal to the native culture of that province, not all of them will be removed. Therefore, avoid deportation or super-assimilation until the homeland declaration is complete.

Since some triggers and effects of primary culture don't work properly [forum.paradoxplaza.com], you need to make sure that your empire has at least one new culture to renew your homelands. This code looks through all the inhabited cultures in your empire and checks them individually to see if they are part of your mainstream culture. If there is no new population of the main culture, the homeland will not be updated.

Population Assimilation (compatible with any modified culture): you can designate your empire's population culture as the primary culture. This culture must be present in your homeland to be selected.

Technical Notes:

Only 40 slots are available, so if you have too many cultures and can't find the one you like, try exile or assimilation...

Similar Mods/Addons

Game Version *

1 (3278513658_Change_Culture___Religion_Addon.zip)