- Home-
- Victoria 3-
- Mods for Victoria 3-
- Historical ✔ [1.5.12].

Historical ✔ [1.5.12].
About This Mod
This mod has been updated, expanded, and renamed for version 1.5. The lit-up version is here: https://steamcommunity.com/sharedfiles/filedetails/.id=2881364019 This mod started with the goal of placing resources around the world in a more historical manner. It has expanded to include historical mechanisms of population growth, and now I have expanded it further. There are too many small changes to list, but here's an overview of the major changes: all the resource potentials in the world have been completely recycled based on historical resources and known reserves in the game period. Agricultural resources were allocated separately (based on real arable land and historical production), and livestock farms were divided into cattle and sheep farms. Arable land has been replaced by population based on historical population data. States have higher fertility and migration attractiveness rates when they are below historical demographic capacity, and lower fertility and migration attractiveness rates when they are above demographic capacity (scale). The population growth curve is an entirely individual curve based on historical demographic trends. Technology plays a bigger role in reducing mortality. All inventions were modified on the basis of historical appearance, and were studied up to seven periods. Several new inventions have been added. Penalties for research before the current era have been increased. The number of universities was limited by the state, and the limit was increased depending on the invention. The initial literacy rate has become more historic, and urban centers now have schools, so the literacy rate in urbanized states has become higher. As cities grow, the capacity of the construction sector increases, while the capacity of engineers declines significantly. The construction industry uses less materials but provides less construction. The needs of the masses are being redistributed, and more attention is being given to food, clothing and housing for the masses. The attractiveness of interest groups and political parties is being rebalanced. The balance between the ideology and the ideology of the leadership is being restored. Each state receives a major political power, to which is added the wealth of each population. Voting laws can affect this component of wealth. The aristocratic fathers are replaced by the landowning fathers, and the landowning fathers choose the loyalty of IS according to the law. The land-owning IS is being replaced by an aristocracy supported by the nobility. Vassals do not automatically join the father-landowner customs union, but can choose which customs union to join; AI countries are less likely to join customs unions that are not on their own continent; AI countries are less likely to join customs unions that are not on their own continent; and AI countries are less likely to join customs unions that are not on their own continent. The new customs union includes India, Canada, Australia, South Africa and the Steubel Line. Target countries accept trade agreements, and trade agreements have a significant impact on competitiveness. The cost of maintaining the convoys of the owning country would increase significantly, the production of the convoys would increase, and the cost of the convoys of certain goods would decrease. The goal is to encourage colonizers to create puppets and trade goods instead of running large colonies themselves. Power stations are divided into three types. Only one hydroelectric power plant can be built in a province, unless the province's geography (rivers, mountains, waterfalls) allows for more hydroelectric power plants. Pollution balances are regulated: heavy industry in cities pollutes more than farmland. Many non-colonized states have "hostile environments" that prohibit colonization until civilizational missions are developed. Malaria is present in all relevant States and its effects can be reversed through malaria prevention research, but States that still suffer from malaria have more persistent signs of severe malaria. Compatibility Many files will be changed, so it will probably not be compatible with most mods, but those that change only the user interface should be fine. And finally, I would like to point out that I made this mod mostly for myself because I like modding (more than a game). If I wasn't motivated or I was busy with other things, it wouldn't be updated. It's here because I thought some people might like it if I release this mod, but I'm not a dedicated mod team, I don't get paid for it, and I'm not trying to create a product or brand. It's my own fun project. I won't even update this mod for 1.6 or later versions. If you want to use some of my mods for other mods, go ahead.
Similar Mods/Addons
Age of Discovery 1444 [1.5.12allMods for Victoria 3Victoria 3
Welcome to Age of Discovery Fashion for Victoria 3! This fashion takes place in an alternate timelin...2811
Decrees Variety PackallMods for Victoria 3Victoria 3
Updated to version 1.8.6Added 7 decrees to the game:1. Decree on the Transfer of the Motherland - R...1000
Foreign Investments and DividendsallMods for Victoria 3Victoria 3
Supported version: 1.61. Foreign InvestmentYou can start foreign investments by simply clicking on t...200
Gray's Military Industrial BusinessallMods for Victoria 3Victoria 3
Designed for Victoria 3: Version 1.7 (and higher)V1.3 Mode VersionIf you like it, please consider ap...500
This will not be a micronational revolution.allMods for Victoria 3Victoria 3
Small States (200,000 inhabitants or one province) are given a buff that reduces the extremism of po...200
Pass on all achievementsallMods for Victoria 3Victoria 3
For some reason, the developers decided not to disable achievements when using mods, so you will get...000
Market access is limited to 90 percentallMods for Victoria 3Victoria 3
Also, some conditions were added for the construction of "railways" to prevent AI spam on railways.200
EducationallMods for Victoria 3Victoria 3
Changed the learning system of the game, giving a little more taste, strength and bonuses depending...100
Shattered World UpdateallMods for Victoria 3Victoria 3
The original fashion is here: https://steamcommunity.com/sharedfiles/filedetails/?id=2879834218 I do...500
1444 EuropeallMods for Victoria 3Victoria 3
1444 Europa is not trying to make a game that follows the story, it just comes back in that period....1300
Power Plants+ - 1.8 fixallMods for Victoria 3Victoria 3
Updated for version 1.8. It will be removed after the original mod is updated. Original mod https://...100
Taste of PersiaallMods for Victoria 3Victoria 3
Important Note 1: Officially updated to version 1.8. Important note 2: Ultimate Flavour comes with m...000
Infinity Factory FixedallMods for Victoria 3Victoria 3
The mod is Infinity Factory Mod, but I modified it to work with the new economic system. I also made...200
[1.7.5] Reconsidering EurasiaallMods for Victoria 3Victoria 3
This is an improved version of the 'China Fix' fashion. Based on the original version, additional ad...000
Better War & Diplo NotificationsallMods for Victoria 3Victoria 3
Tired of missing everything that happens in Mod Diplo? Who resigns and who supports them? When does...200
Victoria's Trench Coat 2allMods for Victoria 3Victoria 3
- Guaranteed operational version 1.7.5 - entrance to the trench with a machine gun, successful bomba...000
Queer Rights BPM patch.allMods for Victoria 3Victoria 3
LOAD ORDER Queer Rights Better Politics Mod Queer Rights BPM Patch EDIT 18/1/2025: Mod updated. We a...000
A more meaningful education systemallMods for Victoria 3Victoria 3
This mod is very lightweight and changes only the laws and systems of the school system to make them...000
UPDATED Revenge of the political map regimeallMods for Victoria 3Victoria 3
PSA: I don't have the original folder for this fashion, so it's a new updated version that works wit...300
Rebalanced industriesallMods for Victoria 3Victoria 3
This MOD is still in beta!It adds new ways of producing and tries to prevent economic collapse cause...100