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Add targets during wars

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Mod version:1
Game version:all
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About This Mod

Allows both AI and players to add combat tasks to current battles. I don’t know why Paradox designed it that way, but I created the regime to address two important issues: - countries participating in the diplomatic game cannot add more than one combat goal - making peace is currently impractical, wars are too big, and millions of people can die for one combat goal. In reality, countries will seek revenge against their enemies by tightening the treaty’s terms. Currently, military objectives that can be added under certain conditions include - conquest of the state - war reparations - prohibition of slavery - regime change - treaty ports - deterrence of threats - investment rights - humiliation - dominion creation - protectorate creation - surrender of subjects (added to subjects, rather than overlords) - release of subjects (added to subjects rather than overlords, (not overloaded, but added to items) There is a 12-month cooling period between the addition of wargol Adding wargol during a conflict is more sad than at the beginning of the AI will try to conquer only the states neighboring its territory (to avoid bleeding at the border) Chinese translation: https://steamcommunity.com/sharedfiles/filedetails/?id=2880069248 ----- ------------------------- > Can be set in the middle of the game > Current compatible version: 1.8.* ------------------------------

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all (3390504397_Add_Wargoals_During_Wars.zip)