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Alpine climate - snow at 1500 m

1
Mod version:1
Game version:1
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About This Mod

A new climate mod for Transport Fever 2, based on the Swiss alpine landscape.

This mod only changes the ink layers and does not affect the landscape generation. The base grass layer mixes with the lighter grass at lower elevations, replaced by the lighter green grass and eventually alpine grass, before finally moving into the showy layer and then into the snow cap. Snow should begin to appear at an altitude of about 1,500 meters above sea level.

Because there are many different maps available in the workshop, with mountains at all possible heights, also available options with snow appearing at 700 and 1000 meters. Choose the option that best suits your game.

This mod can be added to and removed from any saved game for free, it uses all vanilla textures, and can be activated by changing the "Climate" option in the "Advanced Settings" menu when loading the game.

Thanks to Spearin for his Rocky Climate fashion, which inspired, informed and formed the basis of this fashion.

Known bug:

All leaf types appear with this mode enabled. Using a temperate-climate generator can help minimize the number of palm trees and/or cacti appearing on a map, but they still appear in many houses built. I don't know how to fix it. Any ideas, please share.

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Game Version *

1 (2190015571_Alpine_Climate_-_Snow_at_1500m.zip)