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Dynamic outfits for sorceresses
About This Mod
Wizards no longer wear sleeveless dresses to fight in cold weather. I've added a few other outfits for each one that I think are best suited to these scenes.
For classic edition only. Dynamic outfits for Next Gen: Dynamic outfits for all
The main file contains modified FAKEFACTORY scenes. He forces the sorcerer to wear the correct, altered outfits in the scenes (also affecting Enu, Tsiri, and Triss if they wear dlc).
The new dress for Keira modifies the dress of Triss from dlc. I would recommend using her vanilla appearance, since the modified version not only does not have a long tail, but only a short white dress, but also has a hole at the waist.
If you're using any other fashion that affects Triss or Keira dresses, it will conflict, but any other texture fashion should work just fine. (I tested it with fashion on Margarita's clear skin, so if you want, you can use it. This will not cause any problems, and Margarita will still have wounds on her arms and chest, as they are part of the torso).
UPDATE: fixed the disappearing bodies, and all the elements of Philippa's tourist outfit are now one shade. If you have an older version installed, uninstall it and install a new file.
In addition, I have now included separate files for each sorceress. They do not contain kutskrins, but you can use Immersive Cutscenes mod from Teiji together with my mods. However, if you are using Margarita and Philippa files for the same wizard, you will also need a Scenes compatibility file. Make sure it has a higher priority than the Teiji mod. (The main file doesn't need it, it works with Teiji mode without additional files)
You can skip this part if you don't want to get spoilers
Margarita: rags for the prison, a green dress in the Dandelion and a shorter, covering dress for travel (with a hat for the harbor of Novigrad)
Philippa: Travel Pants, Diikstra's W2-ish Sauna Dress and Byrna's Dandelion Dress. In addition, I hate vanilla braids, so she has loose hair for dresses and a loose bundle for travel (also wearing a hat for walks in Novigrad).
Fringilla: I made her a simpler dress for the time she was a prisoner, and I added fur to her vanilla dress to make it more suitable for the weather Skellieg.
Keira: Now she wears green. I repainted all of her vanilla dresses (I'm not sure you can see it in the pictures - now all of her dresses are more or less green from Triss Dlc) and added a new outfit for Kaer Morchen. (I'm not quite happy with how that bloody dress turned out, so maybe I'll send her to the KM, okay? She has the coolest dress there anyway).
If you want to see them in the game, use the appearance(name_of_outfit) console command
margaritta_prison, margaritta_lodge, margaritta_travel, margaritta_travel_hat,
filippa_dijkstras, filippa_lodge, filippa_travel, filippa_travel_hat,
fringilla_prisoner, fringilla
keira_kaer_morhen, keira_metz, keira_metz_sorceress, __q310__keira_metz (this is the bloody one)
(there are a lot of other appearances, for example, filippa_cut_hand, but they use the same outfits as listed)
If you set a mod and download a save from the game before installing it, characters may have incorrect outfits/become invisible. Just keep playing and in the next scene everything will return to its place.
Obviously, you need Blood and Wine and Triss DLC to work outfits.
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