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ElevenLabs Voices for dialogue with security

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Mod version:1.0
Game version:all
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About This Mod

ElevenLabs AI voiced the Guardian dialog for all races and genders.ElevenLabs AI voiced the Guardian dialog for all races and genders.Based on the LenaWolfBravil Guardian dialog. xVaSynth dialogs are replaced with ElevenLabs voices. It covers most but not all dialogs. More details after the clip below. The sounds are incomplete. Sounds in this mode were extracted from the Guardian dialog using the Export dialog in the xVAsynth - TES4Edit script. Due to a small error in this script, not all sounds were extracted. If you look at the files of this mod, you will see that some races/genders have much more dialog than others (this also applies to the xVaSynth files in the original version of the Guardian dialog). At the time I was making these sounds, I couldn't think of any other way but to create all the missing replicas by hand, which was simply impossible. Of course, a week or two after creating the voices, I suddenly realized that there was a way to cover all the voices, but at that point I didn't want to spend any more time working on fashion (let me do video games and other things, please) and created the missing lines, not wanting to spend money on the additional characters needed in ElevenLabs. Below I will list my usual process and then explain what process to use: My usual process of creating voices (I learned this method from Vorian) 1. xVAsynth - extract voices from .esp of the mode in question using the Export dialog for TES4Edit 2 script. Open the dialogs in excel and split all the dialogs into .txt files by race and gender (Argonianin F, Argonianin M, etc.) 3. Create all dialog by race and gender using DVBO Voice Pack Maker (Argonian F, Argonian M, etc.) 4. Create .bat files (Argonian F, Argonian M, etc. for each race and gender) and rename all generated voice files according to the Oblivion file name scheme. Export dialog for xVAsynth - extract voices from the guard dialog .esp using TES4Edit. 2 script. Open a dialog in Excel, completely ignore the race and gender columns and use the Excel "Duplicate Dialog" function to find the voice dialog in the dialog column Find all duplicates and remove them; 3. Now you have a basic dialog list of all the guards. Maker Since all guards must say the same lines, regardless of race or gender, you can copy and paste this master list of guards' lines into a .txt file and use it for all races and genders.4 Create all replicas for each race and gender (Argonianin F, Argonianin M, etc.) 5. 5. Create a single .bat file that you can use for all races and genders, and rename all generated sound files according to the Oblivion filename schema Rename them according to the Oblivion filename schema. The modification method I noticed about a week after creating the sounds will take less time than the usual method and will not cause the dialogs to be lost. This is because you want to compare the master list of interactions with the regular list, remove previously created replicas from the master list of interactions, create new replicas, create separate .bat files for each race and gender, and rename the files. In essence, it is like starting the original process over again. What You Can Do (Features) Includes separate downloads of all the .txt and .xlsx files I used to create the dialogs. What you need Install Guardian 1 dialog. Download Guardian 2 dialog. Download Guardian 3 dialog. Download Guardian 4 dialog. Download Guardian 5 dialog. Download ElevenLabs Voices for Guard Dialogue, unzip the file, and drop the folder named "data" in the Oblivion directory.

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all (ElevenLabs Voices for Guard Dialogue-54663-1-0-1733596330.rar)