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The Dead Man's Switch mod
About This Mod
Thousands of years earlier, the threat posed by archotechnologic combat vehicles, pirates, and inept bio-organic weapons. The Nara-an Interstellar Industrial Complex initiated the semi-automated combat vehicle project, which aimed to create a legion of combat vehicles with low technological and operational requirements to assist humans in all galaxies in the war against all these threats.
It was quite a successful project, and as countless fleets of ships of unknown generations were reaching the borders of human civilization, the technology of producing these weapons spread in the world of the Region... until today.
Introduction
It is a large-scale fashion based on cyberpunk from the 1990s. It has a lot of content, including heavy metal weapons, industrial-tactical robots and bionic furs, so I'm not going to teach you how to play it. You will feel the story you want to play with the new options! I believe you will find the joy you want.
Contents
New Scenario
Separate Technology Tree
Ideological Styles Pack
A well-trained interstellar colonization company
The system of royal titles based on military organization
A load of heavy weapons and more than 20 types of killing machines in military-industrial style.
Mechanoids with customizable weapons.
Cheap but expensive bionics
lots of new clothes
CE accessibility
Try it yourself, I guarantee it's worth trying.
Warning: New game highly recommended.
Required:
Vanilla Expanded Framework
RimWorld-Royalty
RimWorld- Ideology
RimWorld- Biotech
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