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The Dead Man's Switch mod

5
Mod version:1.4 - 1.5
Game version:1.4
The mod has been successfully tested for the absence of viruses
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About This Mod

Thousands of years earlier, the threat posed by archotechnologic combat vehicles, pirates, and inept bio-organic weapons. The Nara-an Interstellar Industrial Complex initiated the semi-automated combat vehicle project, which aimed to create a legion of combat vehicles with low technological and operational requirements to assist humans in all galaxies in the war against all these threats.

 

It was quite a successful project, and as countless fleets of ships of unknown generations were reaching the borders of human civilization, the technology of producing these weapons spread in the world of the Region... until today.

Introduction

It is a large-scale fashion based on cyberpunk from the 1990s. It has a lot of content, including heavy metal weapons, industrial-tactical robots and bionic furs, so I'm not going to teach you how to play it. You will feel the story you want to play with the new options! I believe you will find the joy you want.

Contents

New Scenario

Separate Technology Tree

Ideological Styles Pack

A well-trained interstellar colonization company

The system of royal titles based on military organization

A load of heavy weapons and more than 20 types of killing machines in military-industrial style.

Mechanoids with customizable weapons.

Cheap but expensive bionics

lots of new clothes

CE accessibility

Try it yourself, I guarantee it's worth trying.

Warning: New game highly recommended.

Required:


Vanilla Expanded Framework

RimWorld-Royalty

RimWorld- Ideology

RimWorld- Biotech

Similar Mods/Addons

Game Version *

1.4 (the_dead_mans_switch.zip)