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"[SYR] Harvest Yield" mod

2
Mod version:1.0 - 1.6
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

The modification changes the principles of yield for crops and "yield" from animals, bringing them into line with the mechanics of ore mining.


Plants cannot be harvested if their yields fall below 100%. In game versions 1.2 and later, any values above 100% had no effect. Starting from version 1.3, exceeding 100% provides additional income.


This mode provides additional yield gains above 100% for versions 1.2 and earlier. At the same time, the mechanism of performance below 100% for all versions of the game, including 1.3, changes. With lower yield values, plants will bring less produce, but the possibility of their complete "failure" is excluded.


The animal yield principles function similarly to the plant yield observed prior to version 1.3 and are adjusted similarly, thus providing a unified approach.


The maximum values for all prey, including animal slaughter and mechanism disassembly, can be configured in the fashion configuration.


For the correct operation of the mod is required: Harmony

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all (SYR Harvest Yield (Continued).zip)