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«[SR]Raid Extension» mod

8
Mod version:1.2 - 1.6
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

Changes have been made to this mod and 4 new events have been added. These events broadened the horizons for hostile groups to interact with the colonists, moving away from the usual format of raids.


Poaching

As part of this event, enemies will hunt the nearest large animal. It can be classified as either a colonial or a wild species. In case of successful hunting, they will take away the carcass of the killed animal. If you fail, you may be expected to meet the animals.


Cutting of the forest

The enemy will attempt to cut down several trees on your map. If you try to intervene, they quickly retreat along with the extracted wood. If you're chased, an attack will follow.


Lost Raiders

A group of unfortunate raiders will appear. You have a chance to welcome new members to your dungeon!



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Game Version *

all (Raid Extension (fork).zip)