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Custom interactions with prisoners

5
Mod version:1.3 - 1.5
Game version:1.3
The mod has been successfully tested for the absence of viruses
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About This Mod

To treat and release prisoners, we are adding various additional options to our interactions with prisoners.


So, I've previously created several different mods for interacting with prisoners, and as the total number of different options has started to get out of control, I've found that the original mod will last for as long as someone else wants to use it, but this mod has some improvements in addition to the same features as others.


The process of selecting an ideology for a custom conversion option was a bit complicated if you had colonies with multiple ideologies, because when choosing a simple conversion option, only the option of choosing an ideology for the transformation was displayed.

This mod adds a choice button for conversion and release, so that all the basic parameters of the ideology are also displayed.


1. Another difference is that with this fashion you can choose the option for each prisoner. For example, you can choose to release without changing the global parameters, without waiting for the wounded prisoner to recover.

If you want to change the default settings, there are also options in the fashion settings.


Maud adds the possibility of releasing prisoners:

Release on convalescence - wait for the prisoner to be released until he is found to be healthy.


The following parameters have also been added to the conversion settings


Dial

First, reduce the resistance

First reduce the resistance, and then type

Slaves

Low will first

First low will and enslavement

Release

First decrease the resistance, then release

Similar Mods/Addons

Game Version *

1.3 (Custom_Prisoner_Interactions.zip)