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Mortar Accuracy Mod

9
Mod version:v1.0
Game version:1.0
The mod has been successfully tested for the absence of viruses
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About This Mod

If settlers always miss, why not use mortars with anti-gravity warheads? With this mode you can eliminate this misconception. Your settlers will be able to apply science and technology to calculate the correct mortar shot!


image 1 for Mortar Accuracy Mod


A set of options to increase/decrease mortar shooting accuracy, which can be adjusted in the fashion settings menu. These changes affect all mortar fire, including enemy mortars. Changes include:


Fighting moving targets!

Weather: Accuracy of mortar fire depends on weather and time of day (in vanilla, mortar shots are rarely weather dependent).

Settler Skill: The accuracy of the mortar depends on the settler's intelligence and shooting skill (in vanilla, the skill is irrelevant).

Removed missed chance restriction: mortars no longer missed due to cover surrounding the target (in vanilla, target cover resulted in missed shots).

The hit preview shows the hit radius for the current colony/weather and settings (the mode settings may display the blast radius instead).

You can adjust how tall colonists increase the accuracy of their mortars and how low colonists lose precision.

By default, colonists with the maximum skill increase the accuracy of the mortar by 75%. Unqualified colonists affect the mortar accuracy by -50% of normal. These values can be changed in the fashion settings (if necessary, all skill levels can be set to 100% perfect accuracy).

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Game Version *

1.0 (Mortar_Accuracy.zip)