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Mod “Psychic Awakening (Continued)”

3
Mod version:1.0 - 1.5
Game version:1.0
The mod has been successfully tested for the absence of viruses
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About This Mod

Mod Psychic Awakening for Rimworld - adds "superpowers" and "telepathy".


You can get or buy a special serum produced by Archotech, which modifies a colonist's brain, and he can operate on some of the supernatural abilities from the set of "mental burnout," each ability requires its own price, and that price is everything from feeling well, to mental problems, to even a head explosion (if you overdo with the abilities).


With this fashion, previously useless "hypersensitive" colonists will become strong telepaths, and "deaf" colonists will not be able to learn skills at all.


In total, each colonist will be able to learn up to 4 skills, which will make it not a "super-weapon", but a thin tool for special occasions.


This mod introduces telepathy and psionic abilities. Psi-abilities are only connected with mind manipulation of sentient beings—no telekinesis, crystalline healing, or any other "cosmic magic" that space fiction sometimes operates on.


This mod is compatible with current ships.


It requires a HugsLib mod to install.

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Game Version *

1.0 (Psychic_Awakening___40_Continued__41_.zip)