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Mechanical Plague

4
Mod version:1.2 - 1.5
Game version:1.2
The mod has been successfully tested for the absence of viruses
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About This Mod

Maud, who introduces mechanoid plague into the local world of Rimworld!


Use a variety of weapons and tools to plague your targets, defeat them, and unleash Buster's mechanoid on your enemies!


If Buster fell in battle, disassemble his corpse to help the infected mechanoids and create tools to cause more plague! There are many ways to infect enemies, including firearms, blades, turrets, and mortar shells!


Plague.


The devil's weapon invented by the Hive's mechanoids, Mechanical Plague, was designed to exploit large numbers of people on various worlds. Human flesh is a rich resource, so why not take advantage of it? So far, it has been a bit of a nausea, but when it comes to combat, it is truly terrifying. Soldiers watched in horror as new enemies emerged from the dead Allied corpses. Naturally, within a few minutes, the rim men began to use this weapon against their enemies!


Plague weapons are more of a "support" weapon in battle and do not cause as much damage. Instead, it hits the target with a plague of mechanics. This plague is surprisingly easy to cure, but real damage begins when a sufficiently infected target is killed in battle! In this case, the barstar becomes on the side of the party, which last applied to the target plague mechanics. He breaks out of the corpse and immediately begins attacking nearby enemies. This causes more plague, triggering a chain reaction of death and robots!


Unfortunately, your enemies can also use the Mecha Knight plague against you. Enough plague is very deadly and will kill your target. Fortunately, there are ways to prevent the plague! By creating a Guardian Mechanism, you can prevent new infections from appearing on the host system. It's very important when you're fighting armies with powerful plague weapons, or when you're approaching your base with terrible Incubators or Draders.


Features.


Four brand new mechanoids that will destroy your life!








A new resource called "The Canister of the Mecha-Knight", which is to some extent self-sufficient! Collect them from fallen barstars (your or enemy) or buy from exotic merchants!

Six new weapons, from plague-firing dart guns to rocket launchers spraying basterheads in all directions! The game also features a bandolier and two turrets that allow the plague to be used on all rifle guns.

There are three types of melee weapons, ranging from daggers with tiny poisonous tips to ........ Spears?

There are several new research projects, each of which opens up a new application of plague!

A new form of hilarious war crime that causes the Mech Knights to infiltrate and blow up pawns!

Compatibility.


Supporting loyalty adds two new rhino castes!

Biotech support allows mechanoids to make all three furs out of fashion!

Enhanced Combat Extended support is available for all weapons and mod-added mechanoids.

Expanded support for vanilla achievements adds a lot of new achievements!

Vanilla Furniture Expanded: enhanced security support, with additional types of traps!

Vanilla Psycast Extended support adding Plaguelich tree and eight new psi castes!

Similar Mods/Addons

Game Version *

1.2 (mechanite_plague.zip)