- Home-
- RimWorld-
- Gameplay for RimWorld-
- Categories of personal work

Categories of personal work
About This Mod
When you prioritize a task, each column can actually contain a bunch of different tasks. For example, the "Cook" column includes tasks such as cooking, slicing, and brewing.
The mode allows you to change the structure of these groups at random. This way you can prioritize the most important artifact pawn yourself or combine groups with the same value of 1.
In addition, the mode allows you to reorder these columns, which October also affects the execution priority.
Some ideas that can be implemented:
Identify emergency medical procedures and prioritize them over other tasks.
Only the most experienced physician could prescribe surgery to schedule it.
Only experienced builders are allowed to do this work, emphasizing the structure of the building so that beginners can practice polishing.
Divide the creation of stone blocks into different categories and assign pawns to this work that usually passes.
The unloading of the caravan separates its work and gives priority to the settlers so that they can cope with an earlier return of the caravan from the road.
If you allow inmates to roam the database (using lock mode, for example), if possible, notice how settlers capture them and bring them back to the cell, you can now put the "put prisoners to sleep" task in a different category and set a zero or minimum priority.
Warning
Use caution when using special groups. A job type that is locked by the pawn background will be available to this pawn if it is placed in a user group.
In the vanilla version of the game, it seems safe to combine only the groups "sick" and "resting".
It is much safer to use the basic group separation feature, which you can access when you select any of these groups.
You cannot delete a base group. However, if the task is not enabled, it will be hidden during the game.
Compatibility
If the mode affects an existing save, the error does not appear when you attempt to save.
If you also change the list of available jobs when you change the mode structure, the mode freezes the current set of configurations and enters the default mode. The mode settings allow you to perform a recovery procedure in which the mode duplicates the set with the necessary changes. The old cluster will be available if the same set of jobs that it created is returned. If necessary, you can simply delete it.
Similar Mods/Addons
EdB Prepare Carefully addon1.1Gameplay for RimWorldRimWorld
Prepare the settlers for the emergency landing! Prepare the equipment and think carefully about the...16001
[SYR] Processor Framework mod1.3Gameplay for RimWorldRimWorld
The processor accepts a set of components and self-converts them into products over a period of time...18800
"Outland - Genetics" ModallGameplay for RimWorldRimWorld
Maud adds a large number of genes, including both cosmetic and functional ones. It's like a massive...1100
Draftable Animals modification1.3Gameplay for RimWorldRimWorld
This mod allows you to control tamed animals.To do this, the animal must be trained to attack and be...2500
"Warhammer 40.000 - Ideology" for Rimworld ModallGameplay for RimWorldRimWorld
Latest Updates:- Fixed some unclear intervals in the text.- Changed the "bolt of change" and "storm...1300
"Sleepy's More Psycasts" ModallGameplay for RimWorldRimWorld
Description:This fashion is a fork of the wonderful More Psycasts fashion from Noodles and DC. I lik...200
Some Things Float mod1.4Gameplay for RimWorldRimWorld
Flush the trash into the river!This mod allows objects to swim on the water and move with the curren...700
Ashlands1.4Gameplay for RimWorldRimWorld
A completely redesigned version of the original fashion for MorrowRim is executed at a much higher l...500
«Warhammer 40.000 - Genes» for Rimworld ModallGameplay for RimWorldRimWorld
Latest Updates:"Nurgl's ability to extract resources has been replaced by culinary skills.- Rituals...1100
The dog said... Animal prosthetics 21.4Gameplay for RimWorldRimWorld
It's the iconic 'A Dog Said...' fashion. "Animal Prosthetics". The author of this fashion passed on...400
"Vanilla Psycasts Expanded - Hemosage" ModallGameplay for RimWorldRimWorld
Vanilla Psycasts Expanded - Hemosage is a completely new path for Psykaster, available with this add...1300
"RimJobWorld [RU] [18+]" for Rimworld ModallGameplay for RimWorldRimWorld
The RimJobWorld mod for Rimworld introduces the need for sex into the game, expanding the functional...4100
Everything Has Quality addon1.4Gameplay for RimWorldRimWorld
Fully customizable modes that affect how the quality of any item is determined.Customizable settings...400
Expanded Vanilla Factions - Insectoids 21.5Gameplay for RimWorldRimWorld
VFE-Insectoids2 develops what makes the original mod excellent. We focused only on changing the fash...2600
"Vanilla Psycasts Expanded - Puppeteer" ModallGameplay for RimWorldRimWorld
Vanilla Psycasts Expanded - Puppeteer is a new, rare path for a psychaster, accessible only to those...900
Addon GrimWorld 40,000 - Angels of Death1.4Gameplay for RimWorldRimWorld
Greetings to all fans of Warhammer 40,000.This is our special module for the grimworld40,000 series...1500
"Beyond Biosculpting" for Rimworld ModallGameplay for RimWorldRimWorld
This mod allows the use of capsules of biosculpture for this purpose, and thanks to the latest updat...200
Dead Can Serve (Continued) addon1.0Gameplay for RimWorldRimWorld
For example, you can make fertilizers out of corpses or spill blood out of them.This mod adds the fo...1100
Map Designer MOD1.1Gameplay for RimWorldRimWorld
Map Designer allows you to create unique maps. Adjust the size and shape of the hill, the amount of...3500
"Vanilla Psycasts Expanded Add-on - Runesmith" ModallGameplay for RimWorldRimWorld
Vanilla Psycasts Expanded - Puppeteer is a new and rare path for a psychaster, accessible only to th...700