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Exosuit frame
About This Mod
Interactive framework for exocostumes
it is a frame mode that allows modders to create their own custom exosuits with wide possibilities of modification/compatibility with various mods and fixing systems for repair/maintenance.
So what is an exosuit?
In the game, an exosuit is a type of heavy power armor, which requires the help of a building to put on and remove.
It functions as a garment, but overrides some of the pawn's characteristics. A life point system that is in good condition to avoid a pilot being hit by a basic HGC game has its advantages and disadvantages, as when disabled, it lures the pilot into a trap and he has to be rescued from the wreckage.
The optimal size of the exosuit is about 2-4 m in height and is limited by the shared world.
Popular culture mentions:
- Chargers in the film "Alien" (1986)
- MADOX-01 in the film "Panic of metal leather" (1987)
- Advanced mobile platform from the film "Avatar" (2009).
- Exotic footage in the film "Obsolete" (2019).
Of course, this is a recommendation for intelligent gameplay. Modders can make any size at their discretion.
Suspension for exoskeleton and module control
To get a functioning exoskeleton, you need to buy a basic module and build a suspension with a portal compartment. A tab and a module assembly. Then select the pilot who will control the exoskeleton and monitor its stability and reliability.
Note that pilots in exosuits cannot be arrested or imprisoned, so mentally unstable pilots or berserkers can easily destroy an entire colony, unless they have antiweapons capable of disarming a distraught pilot.
Customizability:
When assembling an exoskeleton, various modifications can be made at the model's discretion, such as additional features such as jump packs or cargo holds, or built-in heavy weapons.
Endurance systems and gearless maintenance
The exosuit has a life-point system that protects the pilot from injury. The number of life points depends on the modules installed and their characteristics, and you can only restore life points by repairing after docking in the portal bay.
It is not superfluous to have several spare modules for emergency combat.
Exoskeletons of NPCs and lute from incapacitated exoskeletons
NPC factions can create exoskeletal pawns if they have a mode extension-related pawnKindDef.
To capture the pilot, the pawn can be ordered to disassemble the downed exoskeleton and open its shell.
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