- Home-
- RimWorld-
- Gameplay for RimWorld-
- Hospitality / Hospitality

Hospitality / Hospitality
About This Mod
The Rimworld Hospitality Fashion allows you to entertain, amuse and charm your visitors.
Fashion description.
You must have wondered what the point of visiting the factions was. This mod is the answer.
Allow visitors to join your faction.
Deepen the relationship between factions.
Provide visitors with rooms, guest beds, entertainment and hospitality.
Entertain them in your quarter and sell them all the trash.
Happy guests will help you with the house.
Guests can be invited from the chat console.
There is a tab for the guest list.
The mod supports saving.
What you can do with fashion.
You can improve relationships with other factions by hosting guests in your colony.
You can recruit guests who come to your colony, either by forcing them to recruit, paying a high price, or befriending them.
To receive guests at a low cost, you need to increase their confidence in your colonists. Various parties can help with this, and in order to try to make friends with them, you need a person with high social skills. The number of friends required for successful recruitment depends on the number of colonists you already have. Once the guest has made enough friends, the Force Recruitment button on the Guests tab changes to Recruit.
Experienced recruiters can effectively encourage other colonists to become guest friends over time. When a guest is recruited, relationship points with his faction are spent. Their number is displayed on the "Guests" tab.
Forcing the guest to recruit requires additional relationship points, but not everyone should be the guest's friend. The more friends you have, the lower the cost. You can recruit guests as long as they stay on your base. As soon as they leave, it will be too late.
Note that if you recruit someone from your faction, the rest of the guests will be temporarily upset (-5 moods).
To please your faction guests, provide quality beds, entertainment venues and beautiful surroundings where they stay. If they like to visit you, they can leave things for you. It will also affect your relationship with their faction. If your relationship with the visiting faction is high, they will bring more silver and more items.
Guest beds are created by changing the normal beds using the "Guest" button.
Guests can also help you with work in your area. If you want to prevent this, either turn off this feature in the fashion settings, or make sure that work in this area is banned.
Set up a guest zone in the same way as a pet zone: on the Visitors tab, you can select this zone and make it the default for all guests.
Similarly, you can specify where guests can buy items - use the Make Default option to apply the setting to all current and future guests.
Interface.
Select a visitor and click the Guest tab. Here you can see how difficult it is to convince a man and how much his faction will hate you if you succeed. You can also see your "Hospitality" rating, which shows how you have affected visitors in your group. All colonists designated as "Negotiators" are accepted into the service. You can also improve relationships. The success of this depends on the social skills of the negotiator.
It also shows how many friends you need to get a guest. This number will increase depending on the number of settlers already present.
If you don't see the "Guest" tab, then either you are not in the guest group (caravans are not guests), you are hostile, or there are some fashion conflicts to report in the "Discussion" section. Invite guests.
Groups of guests appear randomly; you can also invite them for free using the communication console.
Ice areas.
Consider using FashionRIMsta fashion, especially if you play in a cold region.
Guest fights.
Sometimes fights are necessary. If you're tired of being responsible for fights between guests, use Ugh You Got Me fashion to prevent them from spiraling out of control.
Load order.
Hospitality works best when it is downloaded as late as possible during the day. Safely place them at the bottom of the list.
Similar Mods/Addons
EdB Prepare Carefully addon1.1Gameplay for RimWorldRimWorld
Prepare the settlers for the emergency landing! Prepare the equipment and think carefully about the...12801
[SYR] Processor Framework mod1.3Gameplay for RimWorldRimWorld
The processor accepts a set of components and self-converts them into products over a period of time...16500
"Outland - Genetics" ModallGameplay for RimWorldRimWorld
Maud adds a large number of genes, including both cosmetic and functional ones. It's like a massive...100
Draftable Animals modification1.3Gameplay for RimWorldRimWorld
This mod allows you to control tamed animals.To do this, the animal must be trained to attack and be...2000
"Warhammer 40.000 - Ideology" for Rimworld ModallGameplay for RimWorldRimWorld
Latest Updates:- Fixed some unclear intervals in the text.- Changed the "bolt of change" and "storm...400
"Sleepy's More Psycasts" ModallGameplay for RimWorldRimWorld
Description:This fashion is a fork of the wonderful More Psycasts fashion from Noodles and DC. I lik...100
Some Things Float mod1.4Gameplay for RimWorldRimWorld
Flush the trash into the river!This mod allows objects to swim on the water and move with the curren...500
Ashlands1.4Gameplay for RimWorldRimWorld
A completely redesigned version of the original fashion for MorrowRim is executed at a much higher l...400
«Warhammer 40.000 - Genes» for Rimworld ModallGameplay for RimWorldRimWorld
Latest Updates:"Nurgl's ability to extract resources has been replaced by culinary skills.- Rituals...600
The dog said... Animal prosthetics 21.4Gameplay for RimWorldRimWorld
It's the iconic 'A Dog Said...' fashion. "Animal Prosthetics". The author of this fashion passed on...400
"Vanilla Psycasts Expanded - Hemosage" ModallGameplay for RimWorldRimWorld
Vanilla Psycasts Expanded - Hemosage is a completely new path for Psykaster, available with this add...200
"RimJobWorld [RU] [18+]" for Rimworld ModallGameplay for RimWorldRimWorld
The RimJobWorld mod for Rimworld introduces the need for sex into the game, expanding the functional...1600
Everything Has Quality addon1.4Gameplay for RimWorldRimWorld
Fully customizable modes that affect how the quality of any item is determined.Customizable settings...400
Expanded Vanilla Factions - Insectoids 21.5Gameplay for RimWorldRimWorld
VFE-Insectoids2 develops what makes the original mod excellent. We focused only on changing the fash...1700
"Vanilla Psycasts Expanded - Puppeteer" ModallGameplay for RimWorldRimWorld
Vanilla Psycasts Expanded - Puppeteer is a new, rare path for a psychaster, accessible only to those...200
Addon GrimWorld 40,000 - Angels of Death1.4Gameplay for RimWorldRimWorld
Greetings to all fans of Warhammer 40,000.This is our special module for the grimworld40,000 series...1100
"Beyond Biosculpting" for Rimworld ModallGameplay for RimWorldRimWorld
This mod allows the use of capsules of biosculpture for this purpose, and thanks to the latest updat...100
Dead Can Serve (Continued) addon1.0Gameplay for RimWorldRimWorld
For example, you can make fertilizers out of corpses or spill blood out of them.This mod adds the fo...900
Map Designer MOD1.1Gameplay for RimWorldRimWorld
Map Designer allows you to create unique maps. Adjust the size and shape of the hill, the amount of...2400
"Vanilla Psycasts Expanded Add-on - Runesmith" ModallGameplay for RimWorldRimWorld
Vanilla Psycasts Expanded - Puppeteer is a new and rare path for a psychaster, accessible only to th...100