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- [Fuu] Uncompromising Bonfires

[Fuu] Uncompromising Bonfires
About This Mod
The purpose of this fashion is to make fire more interesting and dynamic!
For indoor fires, fire will grow and spread three times faster (values can be adjusted as desired), and more attention will be paid to the creation of bases capable of containing indoor fires (e.g. jumpers, fire retardants, fire extinguishers, etc.).
For outdoor fires, the growth and spread of the fire is scaled depending on a new magnitude called map dryness.
Immediately after rain, the frequency of open-air fires declines to 0%, meaning that fires can neither grow nor spread. However, over time, depending largely on the current temperature of the card, this value increases again.
The rate of map drying depends on the temperature, so summer regains the throne of the "fire season", and winter gives a short break. See how the world comes alive, how the seasons and rain directly affect the fire hazard in the open air!
Jungle and swamp biomas are now more realistic, and heavy rains no longer cause major wildfires. The northern tundra and ice caps also behave more realistically, with lower temperatures and high humidity despite little rainfall. But care must be taken in the case of deserts that have become red hot due to extreme heat waves! (The evaporation rate can be adjusted as desired.)
* Can be added in the middle of the game.
* Safely remove in the middle of the game.
* Incompatible with CE.
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