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"Colony Manager Redux" mod

6
Mod version:1.5 - 1.6
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

The Colony Manager Redux is a new unraveling of the improved Colony Manager on the occasion of the Fluffy.


The purpose of ritualism is to authorize you to predefine some tedious managerial tasks to your colonists in place of what you had to do manually with intent. The basic view of the rituals is to continue the time of the commonplace, as if you are setting up a compelling salary to unravel how this resource you want to maintain, but in addition to the mod, the buzzy colonist's wistful type of manager's work ensures the production of these purposes.


From the box of mods has the following management works:


Hunting: set how the meat you want, unravel what kind of animal yearning you want to hunt, unravel, observe how any of your hunters care in reasoning about it.

Forestry: set up how wood you want, unravel what yearning trees you want to chop, but plant cutters will take care of everything else.

Forestry (Cleaning): mark a circle in favor of clearing, for example, by yourself in reward outside your colony, unravel watch how somehow your enemies are not rewarded with anything more than a complete shelter, as soon as you continue to be attacked by the common man who will be once attacked!

Animal husbandry: takes care to call tame, culling (cutting off excess), training to solve the paddock of your animals during the life time of compliance with your requirements.

Collecting: specify how berries, medicinal herbs or mushrooms you need, unravel, watch how any of your colonists go to collect them.

Resource Collection : specify how steel, silver, gold, jade, stone to unravel etc. you need to unravel, unravel, observe how any of your colonists mechanically transport pieces in favor of recycling to unravel the extraction of the resources you need.

Mod is allowed to add in the continuation of the time of existence of the game in the continuation of the time of existence at every moment. Deletion of rituals is also not likely to spark problems, up to at least not to say the least bad word was in the continuation of the days of being tested. However, under the first load of such a save, a rather huge register of errors can be created, arising from the reward of the peculiarities of the save system operation during the lifetime of Rimworld.


To work rituals are required:


ilyvion`s Laboratory

Harmony.

Mod tested on game version: 1.5, 1.6

Similar Mods/Addons

Game Version *

all (Colony_Manager_Redux.zip)