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"Alpha Mechs" mod

12
Mod version:1.5 - 1.6
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

Adds new mechanoids.


Features:


- 7 new mechanoids: Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher are back in action. These 7 mechanoids will appear in raids, clusters and so on, and you can disable them individually, through the mod settings.


- With Biotech: If the player has Biotech, a huge amount of content opens:

- 26 new mechanoids, including 11 useful, 12 combat and 3 complex (but not insane) "bosses".

- 3 new chips of mechanoids.

- 2 new armor, 2 new helmets, 3 new sets of useful items and a battle box.

- 11 new buildings.

- 8 new research projects to unlock all content.


- With Vanilla Factions Expanded - Mechanoid and Biotech: another huge piece of content is added: 7 new mechanoids of two kinds. First, "clean" versions of Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher appear in the VFE - Mechs squads. Second, their improved versions appear when mechanoids upgrade equipment. The player can explore a hardware upgrade to create these improved mechanoids as well as Slurrymaster.


- New furs are added with: Vanilla Races Expanded - Sanguophage, Vanilla Genetics Expanded, Vanilla Fishing Expanded, Vanilla Books Expanded, Alpha Bees and Rimatomics.


Required for Fashion:


Harmony

Vanilla Expanded Framework


Similar Mods/Addons

Game Version *

all (Alpha Mechs.zip)