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Addon Vanilla Psycast Expanded - Biotech Integration

8
Mod version:1.4 - 1.5
Game version:1.4
The mod has been successfully tested for the absence of viruses
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About This Mod

It is now impossible to unlock a pass to a psychedelic VPE casting, as each alien now has his or her own pass to a psychedelic casting. Say goodbye to the times when it was easy to unlock a pass for psychedelic castration. Prepare for exciting genetic manipulation. Extract psychedelic casting genes from different types of xenos and pass them on to colonists to unblock certain paths. Or recruit the type of aliens you need to get an easier way. This modifier introduces the genes of the psi caste, allowing each xenotype to have its own natural endogenous source of the psi caste. This opens up many possibilities for traveling through the various isoforms in the colony and adds a new level of uniqueness to the isoforms. In essence, only the Imps can open the Way to Mind Casting. Note: Disabled options: Where to find disabled options Options -> Change options -> Vanilla Expansion Framework -> Disabled patches Archotechist, Wildspeaker, .Hemosage and Puppeteer. Hemosage and Puppeteer are required genes [Default: True]. Limit each xenos to one psi-caste gene [Default: False] If this switch is enabled, only one psi-caste gene can be used per colonist. This will give each fairy a unique psi-caste and make the game harder to play. Will the light cavalry be allowed to use the psi-caste?The genes themselves:

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Compatibility

  • Vanilla Races Expanded - Highmate
  • Vanilla Races Expanded - Hussar
  • Vanilla Races Expanded - Saurid
  • Vanilla Races Expanded - Sanguophage
  • Vanilla Races Expanded - Archon
  • Vanilla Races Expanded - Fungoid
  • Vanilla Races Expanded - Phytokin
  • Vanilla Psycasts Expanded - Hemosage
  • Vanilla Psycasts Expanded - Puppeteer


Similar Mods/Addons

Game Version *

1.4 (Vanilla Psycast Expanded - Biotech Integration.zip)