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Rise of the Shields
About This Mod
The Shield Rebellion was something that had been in my head ever since I first saw what the shields were like in this game: they are almost all the same, more of an aesthetic thing than anything else. No shield has damage resistance, and no shield has any bonus except impact resistance. The only thing worth using is the King Shield, because it has infinite strength, a value that is very low for all other shields. When I saw that my large piece of metal had half the strength of a colored and pointed hat, I was sure that something was actually wrong.
The Shields didn't have the love they deserved.
This fashion gives love to all shields except the King Shield, which, in my opinion, was the only balanced.
Now each shield has more strength, many have a shock buff, some have a bonus to resist elements and/or damage, and some have a special bonus.
Most importantly, they are all in some ways unique.
What changes this mod
- Board Shield
Before change: 10 strokes
New: 9 strokes, -10% fire damage resistance * This is a piece of wood, what did you expect?
- Mushroom shield
Up to change: 10 impact, 50 strength.
New: 12 damage, 150 toughness, +10% resistance to decomposition and damage. * When enemies get into this mushroom, it releases toxic spores.
- Round Shield
Old: 12 hits, 75 toughness.
New: 13 hits, 175 toughness.
- Fang Shield
Old: 14 hits, 100 toughness.
New: 15 impact, 200 strength.
- Dragon Shield
Old: 15 hits, 100 toughness.
After: 18 damage, +10% physical damage, 300 Strength * It can now be called Dragon Shield.
- Old Shield
Legion Up to change: 15 hits, 100 toughness.
New: 16th impact, 250th strength.
- Steel Shield
Old: Strength 125.
New: Strength 225.
- Crimson Shield
Old: Strength: 150.
New: Strength 250.
- Fabulous Palladium Shield
Old: 17 hits, 175 strength.
New: 18 damage, +5% to resist all elements, 350 to toughness * Amazing!
Shield
Golden LichUp to change: 17 hits, 175 toughness.
After: 18 damage, +10% Mana, 300 Strength * This is now the Golden Lich Shield.
Palladium Shield
Old: 17 hits, 175 strength.
New: 18 impact, +15% fire resistance, 350 strength.
Wolf Shield
Up to change: 17 impact, 125 strength.
New: 18 impact, +15% frost resistance, 300 strength.
Shield
Demon JornBefore change: 17 damage, 150 toughness.
New: 18 damage, -10% stamina, 300 Strength * Uncommon demonic power helps in combat.
Horror Shield
Old: Strength 200.
New: 15% rotting resistance, 300 strength.
Marble Shield
Old: 18 impact, 150 strength.
New: 19 damage, +10% fire resistance, 300 toughness.
Richly decorated bone shield
Before change: Strength 125.
After: +10% to resistance and ester damage, strength 250.
Tower Shield
Old: 100*Strength Yes, seriously.
Now: +15% to zipper resistance, 300 strength.
Inner marble shield
Before change: Strength 175.
New: +5 bonus to the bag, 300 strength * hidden bag carefully hidden in the back of this shield.
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