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Project Apollo - Lost in Time
About This Mod
People assume that time is a laborious progression from cause to result, but from a nonlinear, nonsubjective point of view it also looks like a big wobbly ball. Temporary fad... Things.
Definition:
Project Apollo: Lost in Time is a large-scale game mode that has been in development since 2023/6. This mod, which offers several special missions and a fair share of the new Starship technology modules, is designed to enrich the gameplay in the middle and the end, which is convenient for knowledge.
This is the first suitable version of this mode, based on the game version 4.48 (Vacation Expedition 2023). This is an important update from the original Beta 1 version 4 months ago. Now I believe that the mod features are complete - future updates will focus on maintaining mod and gameplay compatibility, and on improving if any.
Features:
Special jobs - lost in time
Uncover the secrets of the time anomalies that arise in the galaxy. Explore multiple locations with new settings that include personalized interactions.
New technological capabilities of spacecraft
Help Repeat: Hesperus is engaged in research to gain access to both new specialized technology modules and individual technologies of past discoveries. Discover new weapon plans for your spacecraft, new feature modules and a host of new customization options.
Several new awards
Players who have dedicated themselves to research can purchase new items for use in the overall game and receive new unique player titles.
How to start a job
The primary task starts automatically when the following conditions are met:
The player knows the recipe for making a captured nanod (1. Satin seed)
The actor took the stamp off the harmonic camp
The player can access the anomalies of the universe
Once these steps are completed, launch it into space, activate the impulse motor, activate the impulse motor for 10 seconds, and prevent a unique collision in space. After a short scene with a space communicator, the search for "Lost in Time" begins.
October additional information
The Apollo-Lost in Time project was officially released. I believe this mod is a full feature and future updates will focus on maintaining compatibility with updates made by HG, and on fixing and correcting bugs, if any. However, this project is a very proven study, and this is how it was implemented. Do not expect the elements in this mode to execute, or the content provided by HG:
If you feel unbalanced, it's because you're not balanced at all 1. it's because you didn't work as if you were balanced in the queue. If something sounds like a crappy idea, it's probably because it's a crappy idea.
Special missions are very simple - they do not provide a mechanism to protect against repetition or software blocking caused by the player (example. The Player removes unique items that are required to create the browser device). The initial task was intended to be performed in one session/crouch without PEBCAK-related problems.
A Apollo PROJECT IS A MAJOR CHANGE AFFECTING A DOZEN FILES AND SOME (E.G. REWARDTABLE).MBIN) are the base file for many other modes. With this in mind:
Expect competition from other regimes, although this may not seem controversial at first sight
Hi game, rounding updates that don't match the expected mode
Don't expect compatibility fixes or migration features from other mods - instead, use AMUMSS to merge competing mods with mostly project Apollo files
I am not responsible for any issues related to the game caused by the use of special items/technologies or personal data stored in the player's saved data, or for any other negative side effects such as computer hacking or the birth of Greg. Use this mode at your own risk.
For more information, see Articles on the Fashion page.
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