- Home-
- No Man's Sky-
- Mods for No Man's Sky-
- Space Safari (More creatures - more variety - faster scanning - new behavior)

Space Safari (More creatures - more variety - faster scanning - new behavior)
About This Mod
(Now it has options for aggressive creatures. Fully rework and scan the creatures: now write from scratch to get more variety than in the default game scenario, which will make scanning faster and easier, more views of the planet, more variety, new realistic behavior. Read the description.
(Please read all before using. Also, please support if you like it. If you like it, there's a donation button somewhere.)
Version 1.1 is now available. So far, only the modular files - aggressive creature variants have been included according to overall demand and additional aggressive behavioral changes - have included both modular variants.
Version 0.7 is a complete correspondence of both Space Safari and nms. Not only did I edit the values, but I also changed the way data was extracted from the tables and what data they extracted.
There are all 16-18 species on the planet (cap - still looking for ways to overcome this).
Species are much more diverse on every planet, except for some rare ecosystem species (RNG might interest you)
The creature's size is sane again; the "bump" is gone.
The birds are flocking now. (It may get out of control of AMI, but it was good during my own game test)
The scanner's rewards have been redesigned to compensate for the large number of creatures, the increase in rare creatures, and the number of species on the planet: "Rare" scanners are -1/3 nanites per 10 pieces per view (rewards for full scanning of planets are not affected, so they make up 900 pieces per planet.)
A modular version is available, but it is time to rewrite these tables for different versions.
Features
Living beings:
Many of them are gathering in larger groups that are becoming increasingly diverse、
The size is more dynamic and no longer constrained by type.
Behavior is much more realistic decommunized: herbivores graze in groups; hunters chase them (sometimes in groups); infants play together between species; crush - a storm-like phenomenon.
Together, the animals can travel long distances (only before they begin to circle)
Predators can also catch prey; they will chase the puck and attack the weakest link.
There are even fewer "rare" species, but not "hidden" ones, now "blended.""The social dynamics of the herd have been added to more common species.
The size of the animal is much more dynamic. Small animals were excluded (cubs of any species were still much smaller than adults), and the maximum size increased significantly.
The bird forms as a bird that moves (rather than in a narrow circle) and flies.), sometimes occupying a large empty shingle.
The sea is no longer barren. A swarm of fish is a real swarm, and they swim in a much larger area. Decommunization will unite the various schools. Sharks and whales can also roam much further, hunt more efficiently, and pack together.
December on the planet, the range of species is wider and heavier (obviously more testing is needed.)
Due to the variety of mixtures in the group should be much easier to find all species of this planet (just a little walk).
There's more behavioral research, because I can analyze a lot of variables and test how they interact.
Decommunized delay between the addition of species to the planet (previously the rarest species could take 1 hour - you don't need to * wait * to complete the hunt for "all creatures", this delay will interrupt you.")
Version 0.5: Most of the game's artificial limitations and mandatory types of planetary ecosystems have been removed. Feel the world of others.
Browser:
Modular version includes custom settings
Green dots no longer appear on detected creatures. First, note the creatures known to cause this. Second, because of the high density, these green dots make it difficult to find red dots.
The red dots are much larger and. Smoother. It has been redesigned. This makes it easier to find missing scans. (Changing the "point" will not conflict with other modes unless you change the same texture)
The browser is much more accurate in selecting creatures
SCANNER SCANS CREATURES MUCH FASTER (GCGAMEPLAYGLOBALS.It effects will conflict with other mods that do it)
Rebalancing future on-demand viewing premiums
As mentioned, this is at a very early stage of development - there is a lot more to come.
Other modes: I've been asked how this compares to a fantastic monster. First, it changes about 100 times more things, including many basic "global" things that fb does not touch. So if you need a more "thin" or vanilla way, it's probably the best choice - it's more ambitious (performance is higher, and frankly, FB contains a lot of files. unused or unmodified. Finally, this regimen is based on screening and research. They couldn't scan the birds with F.B.I., so they would come in, swing and go out. This mode slows down their scanning to facilitate their scanning, and makes scanning much faster, but increases the size and prevalence of the "red dot" and green dot. This is primarily a creature hunting mode.
Similar Mods/Addons
Norman Sky Vanilla Plus3.10Mods for No Man's SkyNo Man's Sky
Rebalancing some of the problematic aspects of No Mans Sky (walking, running, swimming, scanning, ti...000
Undamaged Royal MT4.71.1Mods for No Man's SkyNo Man's Sky
Remove the damaged slot from the multi-tool located on the Sentinel rack. But AMI has to pay for it....100
Car camera improvements0.5Mods for No Man's SkyNo Man's Sky
Deprecated / Not Running (Composite Patch)This mode is deprecated when syncing is updated and will n...000
Technology Boundary Pusher for Origin1.0Mods for No Man's SkyNo Man's Sky
This mode increases the maximum number of techniques you can add to any item in the same group.Funct...100
Quick exit from the ship4.70Mods for No Man's SkyNo Man's Sky
First-person animation is slow, so it may take a few seconds to detach from the ship. This regime ha...000
Mineral extract1.2Mods for No Man's SkyNo Man's Sky
Fixed a bug with mineral extractor that did not work with certain minerals. Current fixes:GoldSodium...100
Fewer AI ships1.0.0Mods for No Man's SkyNo Man's Sky
This mod removes all or part of AI ships that fly noisily in the planet's atmosphere or whirl around...200
Cargo ship salvage1.4Mods for No Man's SkyNo Man's Sky
The ship rescue terminal is now on a cargo ship or trading postMaud adds 2 ship rescue terminals to...000
Frigate - The Perfect Frigate470Mods for No Man's SkyNo Man's Sky
The Unsick was an excellent upgrade. All frigates belong to class S with the highest statistics and...200
v4.06 Research stimulates revision of recipes using land caves and sea robberies4.06.01Mods for No Man's SkyNo Man's Sky
Version 4.06 Updated 11/12/22- Enjoy further discoveries with improved rewards and recipes to reward...000
Other technology slots1.0.1Mods for No Man's SkyNo Man's Sky
Modernized vehicle / multi-tool technology increases the limits of the docking station.P-12B-24A-36P...000
Smaller Base - a smaller pre-built base for you1.0Mods for No Man's SkyNo Man's Sky
A small, convenient, functional base that can be transferred to your game savings.Important: you don...000
Fixation of plants NipNip1.0Mods for No Man's SkyNo Man's Sky
This mode fixes errors related to nipples for printing. This means that you cannot nipple outside th...000
Enlarged cabin of the ship from the smallest one (correction of the field of view during landing and slow flight)3.10Mods for No Man's SkyNo Man's Sky
In this mode, the cabin of the ship is minimized and the viewing angle is increased, making it diffi...000
SuperStorage mod1.00Mods for No Man's SkyNo Man's Sky
This mod, which is under development, is designed to significantly increase the total number of thin...000
Reduced the number of fireflies and particles in biomes2.8Mods for No Man's SkyNo Man's Sky
It reduces/removes fireflies in all biomes and slightly increases the amount of gas/smoke in all oth...000
Maximum number of states and values for all technical updates3.10Mods for No Man's SkyNo Man's Sky
Each technology update has the maximum number of features and the maximum number of features!As for...000
COMBAT3.13Mods for No Man's SkyNo Man's Sky
Is this game simple? Do you want it to be harder?When you download this mode, you get 2 files: regul...000
Biomechanical invasion of whitefish1.0Mods for No Man's SkyNo Man's Sky
Visions-Next Version - HD lore - A friendly change in the texture of an alien invasion that affected...000
Plant harvester1.0.3Mods for No Man's SkyNo Man's Sky
Add a combine harvester to the game.The combine harvester, when used in a large radius (20u) - about...100