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- If you are a king, you cannot decide matters of war.

If you are a king, you cannot decide matters of war.
About This Mod
This MoD actively cancels all declarations of war imposed on it by its vassals. My kingdom's vassals are a bunch of bloodthirsty lunatics. Although we are already at war, they seem to crave more wars. In my current campaign, they ask to vote for new wars every second day. I'm starting to suffer from veto fatigue. At last, I'm sick of them. I am the king and I decide when to vote for wars. I don't need the opinion of my vassals anymore. Maud is actively canceling all decisions about declaring war that your vassals imposed on you. There is a silent mode, so you will not see a message that a decision has been made. You can still declare war on the kingdom screen. Notification can be enabled in the configuration file 'NoWarDecisionsIfYouAreKing.txt'. If the NotifyType property is set to 'none', all notifications will be disabled. If you set 'NotifyType' to 'message', a one-line message will appear in the notification area; if you set 'NotifyType' to 'dialog', the message will appear in the dialog box. Since vassals who want war tend to ask frequently about the decision, I leave this option in the "no" value to Keep the game safe! You can add or remove this mode at any time. It does not store any data in the save file. You can add it to an existing game. Compatible with other mods This mod does not use Harmony and does not change the game code. It adds an extension module to your game that runs quietly in the background. It is unlikely to conflict with other mods or future updates (unless Taleworlds starts changing random procedure names again or making other arbitrary code changes).
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