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- Snow Kingdoms - 1100 years of European empires.

Snow Kingdoms - 1100 years of European empires.
About This Mod
Maud adds a new clan from a ready-made template to each kingdom every 10 days if the kingdom has enough settlements. If the kingdom has more than 2.0 settlements per clan (only cities and castles are counted), a new clan will be created. Localization Belarusian, English Translation templates are available in fashion, so you can translate the mod into other languages. I can add your translation to this mod. ## This mod adds a new clan of ready-made templates to each kingdom every 10 days if the kingdom has enough settlements. If there are more than 2.0 settlements per clan in the kingdom (only towns and castles are counted), a new clan will be created. The finished template has a name and a flag. Clan members are randomly generated (the ratio of settlements and the number of days can be changed in the fashion settings). What you get: 1. You can create your own kingdom, for example Wales, and Welsh clans will join you. Just create a kingdom with Welsh culture and get new settlements. All cultures are now supported.2. 2. 2. Join your chosen kingdom and play. Your kingdom will automatically expand as you establish settlements. You don't have to be king. The new clans adapt to the culture of the kingdom, and sometimes to the kingdom itself. In Aragon, for example, only the Aragonese clans are born at first.3. 3. In theory, the game faces difficulties at every stage, even at the end of the game. This is because there are always very powerful kingdoms. ## When can I activate/deactivate a mod? At any stage of the game.
When the mode is activated, new clans are created. Under favorable conditions, a large number of them is possible in a short period of time. If disabled, no new clans will be created. However, the created clans will remain until the end of the game. ## Installation order 1. Harmony https://www.nexusmods.com/mountandblade2bannerlord/mods/2006 2. Native, Sandbox, Sandbox Core, Story Mode 3. Custom Spawn API https://www.nexusmods.com/mountandblade2bannerlord/mods/411 4. Empires of Europe 1100 https://www.nexusmods.com/mountandblade2bannerlord/mods/4867 5. Snowballing Kingdoms ## Erik's Troops compatibility Full compatibility. Snowballing can be installed before or after. Must work. ## Will this mod work with other mods? Yes, but other fashions have different personalities and different cultures, which will create clans that are not culturally appropriate. You also need to enable the BannerPaste mod so that the banner is displayed correctly. And set "preventNPCBannerColourChanges": true. ## Historicality This mode is not historical. Rather, it is based on dates. However, I have tried to base all banners and their names on historical or archeological data. Some banners are distorted due to the limitations of the banner editor and my skills, but I tried to keep the essence of the banner. Different banners from different periods are used in different cultures. Since there were so many banners, there were so many mistakes. I didn't mean to offend anyone with a particular banner. In fact, I don't know anything about most banners. I was just using a collection of banners for a particular culture. I didn't want to create harmful content. My intention was just the opposite. ## Update 1.0.1 - 23 Bohemian banners - the default clan creation factor is set to 2.0 - fixed localization errors when creating several clans from snow ## Available banners (total 904) - Aestian 18 -. Estonian Late 10 - Arabic 30 - Armenian 16 - Berber 23 - Bulgarian 20 - Byzantine 24 - Dregovian 30 - English 20 - Estearn Rus - Moscow 21 - Estearn Rus - Novgorod 10 Estearn Rus - Radimian 10 - . French - French 20 - French - Crusader 20 - Georgian 20 - German 26 - German - Bohemian 23 - Hungarian 20 - Irish 20 - Italian 30 - Italian 30 - Yatvinsky 11 - Late Yatvinsky 16 - Klivia - Poilak 25 - Klivia - Smolensk 10 - Klivia - Other Principality 4 - Klivia - Late 4 - Latvia - Latgalia 10 - Latvia - Zemgaria Zemgaria 10 - Late 4 - Lithuania - Lithuania 11 - Lithuania - Prussia 10 - Lithuania - Samogitia 10 - Lithuania - Late 21 - Northern Denmark 26 - Northern Denmark - Norway 22 - Northern Denmark - Sweden 26 - Persia 22 - Poland 31 - Portugal 22 - Russian - Chernigov 12 - Russian - Kiev 10 - Russian - Pereyaslav 9 - Scottish 20 - Serbian - Serbian Scots 20 - Serbian Scots 20 - Serbian 21 - Serbian Illi - Ryan 2 - Sicilian 20 - Spanish - Aragonese 20 - Spanish - Castilian 20 - Turkish - Kuman 11 - Turkish - Oguz 24 - Turkish - Pecheneg 11 - Volyn 20 - Welsh 21 ## Other plans -. Make sure this mod works for other people - Adapt for Anno Domini 1259, perhaps make another version for Original Game and bannerlod lore mod - Support mods installed in Medieval Europe - More banners ## Known bugs 1. Corrections. Save and download the game. Or wait a few weeks. If the bug cannot be fixed, it is most likely a problem with the game's own code. ## Thank you - Litauen for the good documentation on modding in Bannerlord - Helokero13 for the Random Clan Invasion mod that helped me figure out the code -. AxelCawe for Fashion Spawn More Clans, which helped me to understand the code - ThresherMaw for Banner Kings, which helped me to understand the code - To everyone else who helped me make this fashion (game developers, people who write articles and draw plaques on Wikipedia and other sources, people who make Fashions to help me understand the code, others).
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