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- Mod MetaMorph (1.12.2) - turns into a vanilla mob.

Mod MetaMorph (1.12.2) - turns into a vanilla mob.
About This Mod
MetaMorph Mod (1.12.2) (by Metamorphosis) is a survival mod with multiplayer support, focused on shapeshifting/morphing. Metamorph is essentially an analogue of Morph Mod and Shape Shifter Z Mod. The Metamorph can transform into any mob in Minecraft and gain its perspectives and abilities!
To transform into a mob, you must first obtain the morph. To get the morph you need to kill creatures. In other words, to turn into a chicken, you need to kill a chicken. However, from a creative point of view, you can choose any mob you like.
About morphs
Depending on which morph you equip and use, they differ in appearance, size and health. In addition to these characteristics, all morphs have special abilities, attacks, and behaviors.
Abilities give morphs special properties. Chicken morphs fall slowly and take no fall damage. Spider and Cave Spider morphs can climb walls. Bat morphs can fly and have night vision.
Attacks are effects applied to the attacking creature. For example, if you attack an enemy in the Cave Spider morph, he will receive the effect of a Potion of Poison; if you attack while in Golem Villager morph, the target will be thrown high into the sky.
Actions are special abilities activated by the Action key (V by default). For example: when using the Rabbit morph, the target jumps high, when using the Creeper morph, the target explodes like a creeper, etc.
Morph.
Animals.
Bats (flying, night vision)
Cave spiders (poison attacks, wall climbing)
Chicken (sliding)
Cows
Horses (high jump)
Amanita
Ocelot
Pig
Polar bear
Hare p>
Sheep
Spiders (climb walls)
Squid (breathe underwater, swim quickly)
Wolves
Neutral mobs
Enderman (free teleport, allergic to water)
Iron Golem (super hit)
Snow Golem
Village Dweller
p>
Zombie swineherd (immunity to flame)
Hostile mobs
Blaze (flying, flaming, immune to flame)
Creepers (explosions, suicide)
Ghast (flying, fire-breathing, immune to flames)
Guards (breathe underwater, swim faster)
Magma cubes (jumping)
Silver Fish
Skeleton (sun allergy)
Slime (jumping)
Witch (throws out random negative splash potions)
Skeleton Sorcerer (sorcerer attack, fire immunity)
Zombie (sun allergy)
Abilities.
Tested abilities are present in the game code, but for now are not functional. Mostly implemented.
Tick-tock abilities
Fly (same as creative)
Sliding (slows down the fall)
< p>Breathe underwater (infinite time underwater)Swim (swim faster underwater)
Allergies (take damage)
Walk on snow (creates a layer snow under the player)
Climbing walls (can climb when near a wall)
Immunity to fire
Preventing fall damage (against jumping mobs)
Jumping (can't just walk like a slime)
Night vision (bats)
Attacks.
Withering (Withering Skeleton)
Ultimate (Iron Golem)
Poison (Cave Spider)
Actions.
Throw negative potion (press key to cast)
Shoot snowballs (press key to shoot snowballs)
Teleport (press key to teleport)
Shoot fire (press key to shoot fire).
Explosion (press key to explode and commit suicide).
Jump (high jump)











How to play.
To transform into other creatures, you must first obtain morphs. To get the morph, defeat the mob, make its ghost appear (that's the morph), and pick it up to get the morph. Only vanilla* mobs have their own morphs.
As soon as you have at least one morph, you can transform into it. Use the "[" and "]" keys to move through the list of morphs. Use the "Enter" key to transform into the selected morph.
Morphs persist even after death. In Creative, you can select an available morph from the "Creative Morph Menu", which is opened with the "B" key.
Morphs have a fairly limited appearance, so you cannot kill a pink sheep and turn it into a pink sheep. You can turn them into white adult sheep instead.
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