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WiredTexan's Special Weapons for All for LE2

1
Mod version:0.1
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

This mod makes special weapons in LE2 (Claymore, Revenant, and Widow) available to Shepherd and squad members able to use weapon classes after the Freedom's Progress mission.


Technically, weapons become available as soon as you pick up a grenade launcher. Unfortunately, players cannot select weapons until they board Normandy SR2. After the player boards the Normandy, they can choose a weapon using a locker or choosing a weapon before the mission.


When the player hits a collecting ship and gains access to a terminal revealing the true nature of the collectors, they are still encouraged to choose a bonus weapon/training. Depending on Shepherd's class, this choice may lead to new weapons being introduced, so players should keep this in mind.


This mod works with the excellent Nearly Unrestricted Weapons add-on by columnFive for LE2.


Installation


Use ME3Tweaks Mod Manager to install. Drag and drop the zip file into the manager and install it (or import it, then Apply Mode). Importing mods has several advantages, including the ability to update mods directly from the mod manager.

Similar Mods/Addons

Game Version *

all (WiredTexan'sSpecialWeaponsforAllforLE2_0.1.7z-768-0-1-1632770976.7z)