banner
Rating
Voted0

Weapons from ULTRAKILL/Mod

8
Mod version:1
Game version:1
The mod has been successfully tested for the absence of viruses
1422.82K45.01K

Report mod

  • image
  • image
  • image
  • image
modalImage

About This Mod

This expansion adds all four "classic" weapons from ULTRAKILL, as well as five game modes.



Features.


Support c_hands (but most weapons are not visible);

Ricochet (no effect);

Starting the kernel

Shotgun charging

Shot from revolver (same effect as when fired from cannon)

(Classic) Air gun with physical bullets

Overheating (press RMB after enough heat has been accumulated in the overheating nail).

Team.


ULTRAKILL_RC_MALICIAL_CHARGE_INTERVAL

Specifies the time in seconds required to recover 1% of the malicious/explosive rail gun's energy (value - 0.09).

ULTRAKILL_RC_ELECTRIC_CHARGE_GAIN_INTERVAL

The time in seconds that an electric gun takes to recover 1% of its power. (Value is 0.09)

ULTRAKILL_MAX_COIN_TARGETS

The maximum number of targets that can be hit by a ricocheting coin; a value of 0 disables the coin feature. Must be an integer (natural) (Definition 2)

ultrakill_max_coins (NOT USED)

Similar Mods/Addons

Game Version *

1 (ULTRAKILL.zip)