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Skynet Companion
About This Mod
Skynet from Fallout 2 as a companion. Fully voiced assistant wheel equipped with unique features. Fully functional and informative Robo Brain has many unique features, including 2. 0 available on the beta files page Unique sounds and textures Ability to add players to the robot group when they are in the Laser Gun party, Plasma Gun* and Plasma Rifle* can be upgraded to powerful custom versions Can greatly improve combat skills in the dialog about Father Cass** Can improve the stealth area when the player is in the stealth** The dialog workbench is available from the current location option (or on the Lucky 38 casino floor) Full function wheel assistance Multiple card markers, that can be unlocked through dialog*** Fully aware of deserted wastelands, a daily repetitive tree of dialog (mostly references to famous robots, in the style of FO2), a 1/20 chance to get a Holy Grenade **** Working long-range/close-range options **** A large number of LORE-friendly dialogs in SKYNET, FO2 and the Great War faction assessment dialog **** A large number of Easter eggs Mod lore: Skynet is in the main computer room in HELIOS One. To hire Skynet, you must have at least 7 units of Perception and Intelligence. Skynet makes most robots enemies while in the game (verified with Repconn, Vault 11 and HH Tools). You can also access the built-in Skynet workbench at any time and upgrade your laser gun once a day. To "upgrade" Skynet, you need to take it to the place indicated on the map in the dialog (Vault 11, Repconn HQ, Jacobstown Lodge; see Benioku for details). An explanatory message will appear and the update will be applied. Skynet is a full-featured companion, but also a robot brain. It has been tested in fairly tight enclosed spaces, but sometimes has to go through the boot door to catch up with Skynet. It is also equipped with no weapons other than an internal laser, a mesmeron, and a weapon.
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