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x2 Enemy HP

2
Mod version:1
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

Doubles HP enemies that are not bosses.

This mod doubles HP enemies that are not bosses. I felt that most of the usual enemies in the game were bloody, they did good damage, but they were very easy to destroy. I play Caelid with the mod set and it's just a nightmare (in a good way), the IMO this modification makes enemies much closer to enemies in Dark Souls games.


The modification changes the NpcParam parameter in the regulation.bin file.


Install:

If you don't have a mod that edits the regulation.bin file, just drop the included regulation.bin file into the modengine's mod folder.


If you already have a regulation.bin mod file, open it in smithbox (create a new project in smithbox, drop the regulation.bin mod file in this folder, and download the project).

When you open a fashion project, click the Param Editor tab, select NpcParam from the list, and click Data > Import CSV > From file > Specific Field > hp (see screenshot below).

In a new window, navigate to the NpcParam.csv file in this mode.

Save the project and the modded regulation.bin file in the project folder will now contain the opponent's HP changes.

image 1 for x2 Enemy HP

Similar Mods/Addons

Game Version *

all (x2 Enemy HP-5642-1-12-3-1720598846.zip)