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- Wannabe Edgerunner - a simple mod for cyberpsychosis

Wannabe Edgerunner - a simple mod for cyberpsychosis
About This Mod
Seizure Warning: This fashion uses several heavy vfx effects with lots of flashing lights. You can turn on photosensitivity in the fashion settings menu to reduce these effects.
Key Features
New Stat - Humanity, which depends on the use of installed cyber software and committed murders
The possibility of cyber psychosis when humanity becomes very low
Use of cyber programs depending on type and quality of implants
New consumables called "Neuroblockers" that should help you manage humanity
New widgets to track the current value of Humanity
Fashion Settings Menu
Humanity
Adds a new statue - Humanity, which depends on the use of installed cyber software and committed murders. Cybersoftware use and killing enemies temporarily decrease this rate, so you can restore it after you sleep on your bed or do several other activities in the apartment, for example, take a shower, etc. You can track the current Humanity value through the Cyberware menu screen or by using a new widget that will appear above the player's HP bar.
There are three status effects that this mod uses depending on your humanity score:
Low Level of Humanity: Adds a few visual glitches and several combat-related debaffs to the character, and may also have some likelihood of causing cyber psychosis. At this stage, it is better to take neuroblockers or go to bed.
Cyberpsychosis: Causes more severe visual glitches but increases movement speed, armor cost, and health regeneration, and if your character is not in an inner or dangerous area, then calls for spawn police. If this option is selected, you will be teleported to one of the 20-plus pre-defined locations when the Cyberpsychosis effect ends. The teleportation logic is not yet supported by Dogtown.
Postpsychosis: Imposes debaffes on combat skills, reduces damage resistance, and blocks any use of cyber programs until the next rest in your bed. The loss of humanity is frozen, and cyber psychosis cannot be triggered at this stage.
Actions restoring humanity:
Sleep in his bed (fully restores Humanity)
iron a cat or iguana
showering
donating money to the homeless
interaction with the apartment (playing the guitar, using the player, etc.)
Neuroblockers
Neuroblockers are new consumables that remove side effects with low levels of humanity and freeze loss of points of humanity while they are active. You can buy it in some Ripperdocks, as well as a recipe for making neuroblockers has been added to several medical stores.
Common neuroblockers include Instant Implants, Cassius, Bucks Clinic.
Unusual neuroblockers: Doctor of Medical Science Fingers, Octavio Clinic
Rare neuroblockers: Kravis Clinic, Victor Clinic
Installation
Download and install all requirements
Download the mod and unpack it into your game folder.
Also added is a new console command that clears all visual psychoeffects, you can use it if you have problems:
Game.EdgerunnerClear()
Uninstall
Restoring humanity
Open the CET console and use this command: Game.EdgerunnerClear()
Create a new save
Delete Cyberpunk folder 2077\r6\scripts\WannabeEdgerunner
Delete Cyberpunk 2077\r6\tweaks\wannabeEdgerunner.yaml
Remove WannabeEdgerunner.archive and WannabeEdgerunner.archive.xl from the Cyberpunk folder 2077\archive\pc\mod.
Use the save game you created in step 3
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