banner
Rating
Voted0

Enemies of Night City

11
Mod version:1.8.8
Game version:all
The mod has been successfully tested for the absence of viruses
16049.39K356.03K

Report mod

  • image
  • image
  • image
  • image
  • image
  • image
  • image
modalImage

About This Mod

This mod is designed to make enemies much more interesting and complex, giving them unique abilities, strengths and weaknesses, as well as a variety of techniques.


Each faction has its own unique traits and archetypes of enemies that will influence your playing style and how you approach those enemies. Some game styles may not be effective against certain types of enemies. Before you start a quest, it is recommended that you scan enemies, determine their resistance and weaknesses, and prepare yourself. I tried my best to make the stats of enemies as history-friendly as possible and close to vanilla gameplay.


Bosses were rebalanced, with new stats, abilities, and sets of movements. Smasher now has time-slowing abilities and easily keeps up with the player's sandevistan. Warning: Many major bosses have incredibly fast attacks and moves thanks to their new techniques. You must be well prepared and own your build before you engage the bosses.


Below are a lot of other changes - from special npcs, mini bosses, lute and gear changes, AI changes, new dialogs to an extended search system. Enemies of Night City is practically an extension of Scissors Difficulty Options (SDO), which is one of the dependencies.


Similar Mods/Addons

Game Version *

all (Enemies of Night City-8467-PL-Beta-1-8-8-Hotfix-1720272238.zip)