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Graven Attribute Expansion

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Mod version:v1.0
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

As you browse through the game's files, you've discovered that the developers have left a ton of things calling attributes to zoom in on various aspects of your gameplay. This allows you to extend this capability. The goal is for each character to feel different from the others in the gameplay according to their own characteristics.


Body

+5 max kp per attribute point

+0.25 max kp per attribute point per character level

+1.5% max kp per attribute point


Reflexes

+1.25% chance of crit per attribute point

+0.5% movement speed per attribute point

+0.5% attack speed per attribute point*

+1.25 maximum endurance per attribute point*

+2.5% damage reduction from falling for attribute point*


Tech

+5 armor per attribute point

+5 cyberprograms capabilities per attribute point

+1.5% armor per attribute point

+0.5% reduction in cyber program lifetime per attribute point


Cool

+3% damage from crets, headshots, and weak points per attribute point

+1.25% reduced visibility per attribute point

+1% chance of mitigation per attribute point


Intelligence

+0.4 ram per attribute point

+0.01 ram regenerations per second per attribute point

+1% damage from quick attack per attribute point

+1% fast attack download speed per attribute point

+1% chance of spreading quickhak per attribute point*


General changes

Health per level has changed from ~5 to ~1.5, and maximum health at 60 levels has increased from ~400 to ~200


How best to use this mod?


Use mods such as SDDPL to increase the attribute points you get at the beginning of a game and significantly reduce the attribute points you get at the end of a game. I had the best experience with attributes in the middle of the game at about this level:


Primary Attribute: 20

Secondary attribute: 15

2 other attributes: 9

last: 3


This is about 30 attribute points that can be divided at will. After that, you will get about one attribute point for 5 levels, so that there will be something to strive for when you get a level.


Or you can just use it as cheat fashion, I'm not your mom.


Want a new feature / have an idea to expand?

Please leave a comment and I will see what can be done.

This mod is a bit harder to edit on the user's side than most of mine, but I have source files that I can send you if you're interested.


Planned Features / TODO

Finding out where the UI settings for each attribute are located in the character's menu still displays vanilla effects, but actual effects are present in the gameplay

Add a Fashion Settings page to make setup easier

Add Attribute Points Fragments as a unique drop in some hidden gems/gigs

Add an archive of PlayerLevel.curveset for those who want to get a progression of attribute points made for this fashion

Update Health Fashion with New and Improved Health Scaling Logic In This Fashion / Include Health Fashion In This Fashion


Want a version only with health and body changes?

Try My Health Mod mod. Don't use both of these mods at the same time!



*Strikethrough statistics lines are functional, but require editing of other game files in my mods under development to be effective in the game.

Similar Mods/Addons

Game Version *

all (Graven's Attribute Expansion-10250-1-01-1698033259.zip)