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- Immersive Food Vendors - Dogtown

Immersive Food Vendors - Dogtown
About This Mod
Adds a little dive to [2] Dogtown food vendors from whom you can buy food and drinks, now you can really snack when you visit them.
The food costs Eddie (most of the food in the game costs 25 apiece, so they cost the same on average, but I tried to make the cost correspond to the quantity and quality of the item eaten) and gives the same effect as the consumables (satiety).
What can I eat?
The options are limited to those products that I can adapt to hand/animation:
Sandwich
Burger
Sushi
Fruit (apple)
Pudding (small sweet dessert)
Hot dog
What about Night City Interactions and other Immersive Food Vendors?
The NCI (which is still in development) is a heavier, more sophisticated mode that focuses on stops, sitting, tilting, and distractions from normal gameplay. This mod (Food Vendors) is designed to be easier and simply add a small amount of immersion to existing interactions with sellers.
Immersive Food Vendors is for the base game/NC retailers, and this mod is only for the two found in Dogtown (both at the stadium).
All three modes are 100% compatible.
Installation?
Extract the primary zip into the "Cyberpunk 2077" folder so that the .archive is in the "Cyberpunk 2077\archive\pc\mod" folder.
FoodPropsD.yaml must be in the 'Cyberpunk 2077\r6\tweaks' folder for both installations.
Dependencies?
Make sure that TweakXL is also installed, otherwise the items will not be visible.
Delete?
Make sure you keep away from the food dealer (+20m should be enough)
Remove FoodPropsD.yaml from the Cyberpunk 2077\r6\tweaks folder.
How to "use" mod?
Simply visit any food vendor and choose their usual food/merchant.
If you have already visited/approached a food vendor before setting the fashion, the prop will probably not appear at him until you leave and return.
Languages
Added 7 new lines of options, all of them are localized for all supported languages of the game and must be correct
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