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Cyberware Capacity Shards RNG Removed

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Mod version:1.012
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

What does this mod do?

Sets the cyberspace shard drop frequency to 0 and removes cyberspace shards from locations, and gives you +74 cyberspace shards during transit. Balanced experience without RNG.


Why do I want this?

Because the maximum number of Cyberware Capacity that you can get by finding all Cyberware Capacity fragments (without exploits) is 74.


For a full explanation of this with the code and screenshots, read here: farbros9's 2.1 Cyberspace Limit Guide


Does it really work?

Yes. It's actually a reboot of my previous eponymous mod, because I needed to do a full game playthrough to see if it worked. I went through the whole game before Act 3 and most of Ghost Freedom and didn't see any shards.


I already use mod to increase cyberspace capacity (more cyberspace capacity per level or Skillful (character progression - skill proficiency - character leveling - perk development - cyberware capacity)), can I use this mod to just hide the fragments of cyberspace capacity?

Yes. I uploaded an alternate master file that sets the Cyberware Capacity Shards drop rate to 0 without adding any increment to the base Cyberware Capacity or Cyberware Capacity per level. So you can use these mods to completely control the number of cyber cartridges, without the intervention of my fashion.


Does this mod work with your other mod, Carry Capacity Shards Replaced?

Only if you are using the "Replaced With Legendary Money Shards" version. If you are using any of the other versions, you will encounter Cyberware Capacity Shards.


What if I use a character who has already received multiple Cyberware Capacity fragments? Will this mod remove them?

No, this mod doesn't remove the ones you've already picked up. But I've given you a simple guide below.

Save Editor Required (CyberCAT-SimpleGUI Project)

Before you do this, make sure you remove the equipped cyber cartridges, as after that you will lose the maximum capacity.


Upload your manual save to the Save Editor

Click "Edit additional stats" on the "Gamer stats" page (this is the page you start with, it may take a second to download).

On the Modifiers tab, remove all Humanity state modifiers. They should be 2, 3, 4 and 6 (depending on how rare the piece you have already picked up).

Please close the window and save your changes.

Download the modified save and you will now have zero Cyberware Capacity fragments.


Similar Mods/Addons

Game Version *

all (Cyberware Capacity Shards RNG Removed-11399-1-034-1709332232.zip)