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Gray's Soft Pop Adjustments/Mod

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Mod version:1
Game version:1
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About This Mod

Functions

Compulsions

Compulsions may occur but are difficult to actively stimulate.


Assimilation/conversion:

Assimilation and conversion rates are *slightly* improved.

Besides.


The minimum assimilation and conversion level was increased from 1 to 20.

Disenfranchised cultures assimilate (very slowly) on the basis of how similar they are, representing a minority that has historically been shunned.

Adopted religions (very slowly) gain an institutional advantage by becoming state religions on the basis of freedom of conscience or full separation.

On this basis, it turns out that small fragments of pops practically disappear within ten years. But the vanilla standard leaves behind many fragments of pop culture that are too large to be integrated, and too small to be meaningful. However, the vanilla standard leaves behind many fragments of pop music that are too large to be integrated and too small to matter.


Job satisfaction:

People now care much more about their own situation in relation to their expectations than the national average, etc. A peasant with 26 SoL and 11 SoL expectations will be far more pleased with his wealth than annoyed by the wealth of the capital's bureaucracy. In addition, impoverished aristocracy will find new jobs, etc.

(They still envy the social life of the local bureaucracy.)


Cultural communities:

Cultural communities live a little longer without the presence of culture.

The Green Grass campaign will also create a community of your native culture.


Migration:

It is easier to list definitions that do not change than definitions that do.

In general.


People will not migrate if their job suits them, and will seek local alternatives before migrating.

In general, migration is less constrained by infrastructure and more by unemployment.

More states are open to migration.

Fewer people will move directly between the two states, but people will be able to move more freely, and many inconvenient migration problems for Chinese and Han will be solved.

Mass migration will occur somewhat less frequently, but will be more efficient and less limited in scale.

Population growth:

Population growth curves will encourage higher growth rates as the first benefits of industrialization begin to manifest themselves (similar to the VTM).



This mod is set to cancel conflicts, because combining half of this mod and half of the other mods is a deep enough alteration to break everything (i.e. if something affects the same thing and you take half, your residents will do strange things, for example. -> There is a certain priority for what affects this mod, but very few mods affect the same as this mod).

In other words, it is compatible with almost everything...

Similar Mods/Addons

Game Version *

1 (3336914177_Grey__x27_s_Soft_Pop_Adjustments.zip)