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Merge mods for Witcher 3
About This Mod
A simple tool that helps you combine your mods and avoid the "Limit of mods". Use it only if you encounter a restriction problem, otherwise you don't need to combine anything.
Requirements:
*64-bit OS
Witcher 3 ModKit
*If someone needs a 32-bit version, let me know.
How does it work?
Removes all *unusable mods using wcc_lite.exe.
Removes all unneeded raw images (*.tga by default).
Prepares all unprepared files (wcc).
Extracts all files from all *mixed mods to the Cooked folder (using its own package decompressor).
Collects texture cache (wcc).
Packages fashion resources (wcc).
Creates metadata.store (wcc).
Removes all unpacked resource files from working folders (optional).
Sets mod to Mods folder (optional).
*Uncookable mod = mod having texture.cache and bundle files
*Mixed mod = mod that has package files
Settings:
Path to wcc_lite.exe: The full path to the ModKit executable. Merger will warn you if the path contains spaces, in which case it is highly recommended to reinstall ModKit to a different directory.
Work Folders: Wcc Work Folders paths. Merger will warn you if any of these paths exceed 50 characters.
Unified Fashion Name: The name of the fashion for your merged pack.
Autoinstall merged mode: merged mode will automatically be installed in the Mods folder.
Work Folders Auto Cleanup: Enables the deletion of Work Folders, fires at the end of the merge process.
Save Merge Order: saves the order of all your mods in the settings file. The mod list is saved only when you click the Merge button. If you want to clear the saved mod order, just reset the merge settings and restart it.
Show pause message: only use it if you understand what you're doing! Allows you to delete unneeded mod files after unzipping, but before merging, i.e. these files will not be merged. Due to the way Merger works, the pause is twice: the first time you have to remove all unnecessary files from the Uncooked folder, the next time - from the Cooked folder.
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