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Community Patch - General Import
About This Mod
This mod does not provide any functionality by itself. It is simply intended as a general base dependency for other mods that require importing classes and attributes to avoid unnecessary conflicts with overlapping imports from other mods.
What is it?
In addition to purely scripting functionality, the W3 scripts also provide access to some of the (compiled) functionality of the game engine and runtime objects. Some of these exported objects allow you to make changes in real time. But not all exported functions/classes of the engine are available in the vanilla game scripts.
Some mods add additional class/variable imports to their own scripts. But most often, they do not import all the exported attributes of the imported class. Unfortunately, this creates conflicts between mods that import the same or different parts of attributes in different files.
To avoid these unnecessary merge conflicts, this mod follows these rules:
have no dependencies on other mods and thus create a base layer on which other mods may depend without opening up a chain of other dependencies (and potential merge conflicts)
if a new class is imported in this mode, all of its attributes and all of its (currently unimported) dependent classes are also fully imported
if new attributes of a class imported by vanilla scripts are imported into this mode, all attributes not currently imported are imported
How to install
This mod has been tested on GOG version 1.30+, but it should work with all different versions of 1.30+ (GOTY, GOG, Steam).
1. Unpack the downloaded package into the Witcher 3 game directory. It should create a new modSharedImports folder in the mods directory of your W3 game.
2. Start the game and check if there are any script conflicts with other mods installed. If necessary, combine them with your favorite tool (for example, Script Merger).
How to delete
Remove the modSharedImports folder from the witcher3/mods directory.
How to Update
Remove the modSharedImports folder from the witcher3/mods directory and extract the new downloaded package to the Witcher 3 software game directory as described in the installation instructions.
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