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(Classic Edition) Community Patch - Base

7
Mod version:v1.0
Game version:1.32
The mod has been successfully tested for the absence of viruses
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About This Mod

This patch is no longer required for the next gen version of the game. If the need arises and the community learns something about the compatibility of different versions of the game and/or modding tools, this patch will be updated. It is still required before next gen, so it will remain available and will not be archived.


Community Patch - Basic


This patch is designed to create a common base for modmakers and modmakers, where they can collect and install their mods with minimal conflict. The patch also provides basic support for new hubs that modmakers can now create using community-created Radish Modding Tools.


Community Patch - Base is the replacement for Unification Patch. You don't need Unification Patch if you use Community Patch - Base, and all mods for which Unification Patch is a prerequisite will eventually move to Community Patch - Base.


Community Patch - Base should be set first before you start adding other mods to the game. You need to install it on the latest available version of vanilla: currently it is 1.32 for Steam and GOG (but these are two different versions of the game 1.32 - see below).


To modmakers: please use Community Patch - Base scripts as the basis for your mods instead of vanilla 1.32/1.32GOTY scripts. This will help to minimize conflicts between mods.


Community Patch - Base is a stable part of a large family of patches/mods created by the TW3 modding community:

Community Patch - Shared Imports: Provides common base dependencies for other mods that require class and attribute imports to avoid unnecessary conflicts with overlapping imports from multiple different mods.

Community Patch - Bootstrap: provides a standardized autorun capability for other mods, support for handling custom area hubs, some utilities, and a reusable list menu.

Community Patch - Menu Strings: provides ready-to-use localized strings for a number of standardized Options->Mods menu submenus to help solve the problem of limiting the number of menu items.

Community Patch - The Besserwisser: a collection of fan fixes for vanilla game problems, mostly visual.


Install only the first two files if they are listed as requirements in another mode you are installing.


Installation


Currently, there is only one way to install the patch - manual copying of files. Do not try to install the patch using Vortex/NMM or TW3MM - in the end you will install only a dummy script that exists to run recompile after the patch is installed.


To install the patch, download the CommunityPatch-Base package, unpack it, and copy the content and Mods folders to the <Path To The Witcher 3> folder, replacing the files when prompted.


Do not select the "save both files" option! If you choose to back up the <Path To The Witcher 3>/content/content0/scripts folder before installing the patch, move the backup out of the <Path To The Witcher 3> folder. Do not delete the existing <Path To The Witcher 3>/content/content0/scripts folder before installing the patch! If you don't have one, make sure you have the latest patch installed and/or check the game cache using the Steam/GOG scan feature.


If you have installed Unification Patch and/or other mods before installing this patch, you do not need to uninstall anything. Use Script Merger to remove all existing merges, then follow all the installation steps above and merge mods again using Script Merger.


Uninstall


If you want to go back to version 1.32 without GOTY, delete the existing <Path To The Witcher 3>/content/content0/scripts folder, then download "Vanilla 1.32 scripts" and copy the "content" folder to the <Path To The Witcher 3> folder. Then go to the <Path To The Witcher 3>\Mods folder and delete the mod0000____CompilationTrigger folder. Overwrite all your Script Merger script merges, if any.


If you want to go back to 1.32 GOTY, delete the existing <Path To The Witcher 3>/content/content0/scripts folder, then download "Vanilla 1.32 GOG GOTY scripts" and copy the "content" folder to the <Path To The Witcher 3> folder. Then go to the <Path To The Witcher 3>\Mods folder and delete the mod0000____CompilationTrigger folder. Overwrite all your Script Merger script merges, if any.

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Game Version *

1.32 (CommunityPatch-Base-3652-1-0-1557043038.7z)