- Home-
- The Witcher 3-
- Tools for The Witcher 3-
- (Classic Edition) Community Patch - Base

(Classic Edition) Community Patch - Base
About This Mod
This patch is no longer required for the next gen version of the game. If the need arises and the community learns something about the compatibility of different versions of the game and/or modding tools, this patch will be updated. It is still required before next gen, so it will remain available and will not be archived.
Community Patch - Basic
This patch is designed to create a common base for modmakers and modmakers, where they can collect and install their mods with minimal conflict. The patch also provides basic support for new hubs that modmakers can now create using community-created Radish Modding Tools.
Community Patch - Base is the replacement for Unification Patch. You don't need Unification Patch if you use Community Patch - Base, and all mods for which Unification Patch is a prerequisite will eventually move to Community Patch - Base.
Community Patch - Base should be set first before you start adding other mods to the game. You need to install it on the latest available version of vanilla: currently it is 1.32 for Steam and GOG (but these are two different versions of the game 1.32 - see below).
To modmakers: please use Community Patch - Base scripts as the basis for your mods instead of vanilla 1.32/1.32GOTY scripts. This will help to minimize conflicts between mods.
Community Patch - Base is a stable part of a large family of patches/mods created by the TW3 modding community:
Community Patch - Shared Imports: Provides common base dependencies for other mods that require class and attribute imports to avoid unnecessary conflicts with overlapping imports from multiple different mods.
Community Patch - Bootstrap: provides a standardized autorun capability for other mods, support for handling custom area hubs, some utilities, and a reusable list menu.
Community Patch - Menu Strings: provides ready-to-use localized strings for a number of standardized Options->Mods menu submenus to help solve the problem of limiting the number of menu items.
Community Patch - The Besserwisser: a collection of fan fixes for vanilla game problems, mostly visual.
Install only the first two files if they are listed as requirements in another mode you are installing.
Installation
Currently, there is only one way to install the patch - manual copying of files. Do not try to install the patch using Vortex/NMM or TW3MM - in the end you will install only a dummy script that exists to run recompile after the patch is installed.
To install the patch, download the CommunityPatch-Base package, unpack it, and copy the content and Mods folders to the <Path To The Witcher 3> folder, replacing the files when prompted.
Do not select the "save both files" option! If you choose to back up the <Path To The Witcher 3>/content/content0/scripts folder before installing the patch, move the backup out of the <Path To The Witcher 3> folder. Do not delete the existing <Path To The Witcher 3>/content/content0/scripts folder before installing the patch! If you don't have one, make sure you have the latest patch installed and/or check the game cache using the Steam/GOG scan feature.
If you have installed Unification Patch and/or other mods before installing this patch, you do not need to uninstall anything. Use Script Merger to remove all existing merges, then follow all the installation steps above and merge mods again using Script Merger.
Uninstall
If you want to go back to version 1.32 without GOTY, delete the existing <Path To The Witcher 3>/content/content0/scripts folder, then download "Vanilla 1.32 scripts" and copy the "content" folder to the <Path To The Witcher 3> folder. Then go to the <Path To The Witcher 3>\Mods folder and delete the mod0000____CompilationTrigger folder. Overwrite all your Script Merger script merges, if any.
If you want to go back to 1.32 GOTY, delete the existing <Path To The Witcher 3>/content/content0/scripts folder, then download "Vanilla 1.32 GOG GOTY scripts" and copy the "content" folder to the <Path To The Witcher 3> folder. Then go to the <Path To The Witcher 3>\Mods folder and delete the mod0000____CompilationTrigger folder. Overwrite all your Script Merger script merges, if any.
Similar Mods/Addons
Merging scenariosallTools for The Witcher 3The Witcher 3
It detects conflicts between mods and helps resolve them by creating merge files that replace confli...000
W3HC - Hunter Config in Witcher 3allTools for The Witcher 3The Witcher 3
Shortly before the release, I started working on a customization tool.Initially, it was only availab...2600
Mod conflict detectorallTools for The Witcher 3The Witcher 3
Have you installed many mods, but they don't work? This program should help you. It scans installed...300
Various SFX or ReShade presets for each locationallTools for The Witcher 3The Witcher 3
SweetFX/ReShade with 6 different presets that will vary by location, you no longer need to compromis...200
Fixing errors in compiling scripts 1.31 GOTY for mods 1.30allTools for The Witcher 3The Witcher 3
Since players (and modmakers) currently have two different versions of the game - 1.30 (mostly Steam...400
Tomwa's Witcher 3 Profile ManagerallTools for The Witcher 3The Witcher 3
A simple profile manager for Witcher 3 that allows you to have different profiles and settings.100
Mod Kit Gui for unpacking and exporting assets now with one-click DLC unpackingallTools for The Witcher 3The Witcher 3
Semi-basic update Now you can open DLC with a single click! Unfortunately, the fix to open Witcher 3...100
Discontinued - TextureMod Merger Quick and Easy V4 (mod limit bypass)allTools for The Witcher 3The Witcher 3
First of all, thanks to Utopolyst and his Mergin tools MTM - Merging Texture Mods, you inspired me t...000
(CE-NGE) Cleardevelop mod1.32Tools for The Witcher 3The Witcher 3
This feature is part of my Ghost Mode update, so you don't need it if you already have Ghost Mode in...000
Automated script mergingallTools for The Witcher 3The Witcher 3
It's a simple program that I created years ago with AutoIt that automatically closes all the hints b...300
Easy sprintallTools for The Witcher 3The Witcher 3
Eliminate endurance costs on sprint out of battle. At the same time, the regeneration of endurance w...100
ModKitchen - GUI for The Witcher 3 ModKitallTools for The Witcher 3The Witcher 3
The goal is to create a single graphical interface that will help you work with game files for your...200
Discontinued - Quick Mod Tool V6.4 Uncooking-Cooking-MergingallTools for The Witcher 3The Witcher 3
Welcome to The Witcher 3 Quick Mod Tool by xTcisloVeThe advantages over other tools are very simple:...000
The Witcher 3 line editorallTools for The Witcher 3The Witcher 3
w3strings File Editor in The Witcher 3Has an export/import function, you can add your own localizati...100
Extended console commands for elements. (WIP)allTools for The Witcher 3The Witcher 3
This is an extended file that lists all the codes for items used in the debug console.It is not yet...000
Debug Console Enabler for 1.10allTools for The Witcher 3The Witcher 3
Enables the debug console for version 1.10!200
FIX 1.05 for debug consoleallTools for The Witcher 3The Witcher 3
In the Cheatengine forums I found a fix for debug console 1.05. After installing the debug console,...100
Merge mods for Witcher 3allTools for The Witcher 3The Witcher 3
A simple tool that helps you combine your mods and avoid the "Limit of mods". Use it only if you enc...300
Community Patch - Bootstrap and UtilitiesallTools for The Witcher 3The Witcher 3
Community Patch - Bootstrap & UtilsUtility mod, which provides a standard autorun feature for ot...100
The Witcher 3 Mod Manager 0.9.1allTools for The Witcher 3The Witcher 3
This is a tool that allows you to install and remove mods for Witcher 3 in one click and has many ot...700