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Marnja - My Hobbit House

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Mod version:1.1
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

The esp and bsa archives have been updated for Skyrim Special Edition and verified in-game.



Foreword:


First of all, I made this fashion for myself. I liked Stroti's Hobbit Home at first glance, and wanted to make it my own home - and at least once, using my own resources, which I myself have converted and uploaded over the last years to Nexus.

This means that I have made this mod to my liking - I will not make changes or accept requests.


I used the location where I put a demo of the Hobbit House resource, and I expanded the house right there on the southern lake of Ilinalta. Nearby is my first fashion house Sepredia, it works well together with this. Marnya should be loaded after Sepredia.

If there are other fashions in the area, conflicts may arise. In this case, you have to decide which one to keep, I will not make patches.


This house contains tons of custom models and textures, but since it's not too cluttered, the performance should be decent. I didn't have any problems or lags.


Marnya in Elvish should mean something like "my house". There may not be a word like that, but I like it.


DLC is not required.


It is forbidden to change and/or overfill this mod anywhere!



What you will find:


A cozy, warm-lit hobbit house. I've tried to create a coziness that fits the real hobbit.

It's not too cluttered, I personally don't like houses that are so overwhelmed that you can barely move, especially if there's a follower nearby.


In the house you will find a sanctuary for the treatment of diseases. In addition, the house has a sorcerer, alchemy, cooking boiler, and outside - chopped wood.


There are many containers, all of them are safe, that is, they do not regenerate, even if they already have some content. Some of them have names to help you sort things, some - unnamed. These containers are not always recognizable at a glance, because for some of them I have made my own models, for example, a stack of books for a container of books. Therefore, carefully study everything.


External and internal window lighting will follow the course of the day: inside they are lit in the daytime and will darken depending on the dawn/night outside, and in the morning - vice versa. And the outer windows will start to glow slowly in the evening until they are fully lit at night, and in the morning it will get darker again.


There are a few small references to the book/film The Hobbit, as well as an Easter egg for my friend Strothy.


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Game Version *

all (Marnya - My Hobbit Home-1331-.7z)