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"Xenotype followers" mod

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Mod version:1.4 - 1.6
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

This mod provides the ability to configure xenotypes that are able to join your colony through a ritual with random recruitment. Support applies to all custom xenotypes, including those created by you, as well as those modified.


If more than one xenotype is selected, the probability of each of these will be the same.


It is important to remember that these changes affect only recruits who emerge from rituals. For more control, it is recommended to use the Xenotype Spawn Control mod developed by bradson.


This mode has a high degree of compatibility with most existing mods.


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Game Version *

all (3136554550_xenotype_followers.zip)