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All memories fade

6
Mod version:1.3 - 1.5
Game version:1.3
The mod has been successfully tested for the absence of viruses
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About This Mod

It's not just going to end, it's going to erase all memories.


For example, if a divorce has a debate in six months - 20 moods, it does not disappear, but decreases with time.


This affects all memories, good and bad, resulting in the pawn becoming more emotionally resilient.


You can add/remove from save without any problems.


Added a setting to change the basic mood values in all memories. Setting these values to very high can cause extreme reactions among settlers.


Efficiency


This feature was added in vanilla code1.3 as an optional feature in memories. This mod is designed to allow all memories to use it. Therefore, it should not cause any noticeable performance issues.


Extended description with Blind One


All memories (limited in time) that increase or relieve the mood eventually fade in proportion to the time left. A really bad mood or a strong mood boost does not suddenly disappear after the timer, but slowly changes to another state and disappears from memory. For example, a pawn suffering from drug withdrawal will only get worse over time.


It also applies to things like breakups and divorces, but it can be devastating if you experience a ~23 decline in mood over 20 years in a row. They will not recover overnight, but you will be sure that they will gradually recover and reduce their psychological burden over time.

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Game Version *

1.3 (All_Memories_Fade.zip)