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- Vanilla Factions Expanded - Empire mod 1.4 - 1.5

Vanilla Factions Expanded - Empire mod 1.4 - 1.5
About This Mod
One of the things I've always wanted to do, but never managed to, is to remake the Empire faction in the expansion of Royal: A very mysterious and powerful structure in the political world of RimWorld, but with surprisingly little content around it. When I decided to create a textbook dedicated to the Crown, I quickly realized that it was just a "regular textbook" with a "crown cover".
So I did what I do best, sat down at my faithful Google docs and completely remade the Imperial faction. From intrigues and art shows to hunting down deserters and defending yourself against terrorist attacks, this mod lets you create a true empire-oriented game and play for the Imperial throne.
With new powers, structures, outfits, vassals, royal honors, a vast hierarchy and titles, this mod is a powerful tool for those who want to play for an empire, but it is also well suited for those who want to have only one or two nobles in their colony.
For obvious reasons, this fashion requires Royalty DLC and Vanilla Expanded Framework.
RuntimeGC and similar fashions that remove colonists from the world should not be used. However, if you are going to use this mod, use the developer mod and click the Rebuild Grand Hierarchy button.
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