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"[SYR] Essentials: Stone" mod

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Mod version:1.0 - 1.5
Game version:all
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About This Mod

Restores balance between different types of stone, improving the color range of granite and jade.


Completely redesigned all existing types of stone so that each of them has its own clear specialization, which makes the search for certain types more valuable, and the choice of initial tiles - more interesting. Granite is repainted to differentiate it from sandstone. The nephritis also receives minor changes in palette, and two new types of jade floor are introduced.


Details:

- Collecting all kinds of stone is now slightly simplified.

- Weight and damage of all types of stone are unified.

- The cutting speed of stone blocks depends on their type and becomes higher.


Peschanik

Extremely easy to handle, but is the most fragile kind of stone. Ideal for fast renovation of wooden buildings.


Granite

A more labor-intensive analog of sandstone, which, nevertheless, provides maximum strength of structures.


Limestone

Universal material. It has averages for all parameters. Sometimes, this option, devoid of redundancy, is the best choice for any situation.


Slate

The emphasis is shifted towards aesthetics, which makes the shale ideal for creating simple but stylish designs and furniture that do not need additional decorations. It is characterized by strength and fragility, which makes it an excellent choice for protected areas.


Marble

Thanks to its high beauty multiplier, marble is best suited to sculpture and other exquisite structures. Relatively sturdy and time-consuming to handle, it can be used in areas prone to damage.

The modification is tested on the game versions: 1.0, 1.1, 1.2, 1.3, 1.4, 1.5


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Game Version *

all (3257110931_syressentialsstonecontinued.zip)